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From: Chad A. <ae...@us...> - 2002-03-08 09:32:16
|
aegis 2002/03/08 01:32:16 PST Added files: Documentation/Design UseCaseCreateWorld.txt UseCaseTalk.txt Log: added a few fully-dressed use cases Revision Changes Path 1.1 +40 -0 chadworld/Documentation/Design/UseCaseCreateWorld.txt (new) 1.1 +42 -0 chadworld/Documentation/Design/UseCaseTalk.txt (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/chadworld/Documentation/Design/UseCaseCreateWorld.txt?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/chadworld/Documentation/Design/UseCaseTalk.txt?rev=1.1&content-type=text/plain |
From: Chad A. <ae...@us...> - 2002-03-07 23:47:29
|
aegis 2002/03/07 15:47:28 PST Added files: pygame background.png head.png move.py Log: basic moving sprite example Revision Changes Path 1.1 +218 -0 examples/pygame/background.png (new) 1.1 +32 -0 examples/pygame/head.png (new) 1.1 +83 -0 examples/pygame/move.py (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/pygame/background.png?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/pygame/head.png?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/pygame/move.py?rev=1.1&content-type=text/plain |
From: Chad A. <ae...@us...> - 2002-03-05 21:22:23
|
aegis 2002/03/05 13:15:47 PST Modified files: . Makefile Client SynchronizationBehavior.java Added files: Client Client.java Log: preparation for demo... added Swing connection dialog box Revision Changes Path 1.1 +62 -0 chadworld/Client/Client.java (new) 1.2 +1 -0 chadworld/Client/SynchronizationBehavior.java 1.3 +1 -0 chadworld/Makefile http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/chadworld/Client/Client.java?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/chadworld/Client/SynchronizationBehavior.java.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/chadworld/Makefile.diff?r1=1.2&r2=1.3&diff_format=h |
From: Josh C. <ta...@us...> - 2002-03-02 20:31:51
|
tamc 2002/03/02 12:31:50 PST Modified files: net ServerSocket.cpp ServerSocket.h Log: select now has event mask, enum of events allows for OR-ing queue length moved from constructor to listen method, as that is the only place its being used Revision Changes Path 1.5 +5 -15 brotha/net/ServerSocket.cpp 1.5 +10 -8 brotha/net/ServerSocket.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.h.diff?r1=1.4&r2=1.5&diff_format=h |
From: Josh C. <ta...@us...> - 2002-03-02 20:30:58
|
tamc 2002/03/02 12:30:53 PST Modified files: net Socket.cpp Socket.h Log: select now has an event mask that the user has to specify which events they want to look for, change enum of events to allow for OR-ing together Revision Changes Path 1.6 +14 -11 brotha/net/Socket.cpp 1.6 +8 -4 brotha/net/Socket.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.cpp.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.h.diff?r1=1.5&r2=1.6&diff_format=h |
From: Josh C. <ta...@us...> - 2002-03-02 13:27:22
|
tamc 2002/03/02 05:27:20 PST Modified files: thread Mutex.cpp Mutex.h Thread.cpp Log: Tabs the bunny, now on the WB Revision Changes Path 1.3 +1 -1 brotha/thread/Mutex.cpp 1.3 +4 -4 brotha/thread/Mutex.h 1.3 +6 -6 brotha/thread/Thread.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Mutex.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Mutex.h.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Thread.cpp.diff?r1=1.2&r2=1.3&diff_format=h |
From: Josh C. <ta...@us...> - 2002-03-02 13:21:31
|
tamc 2002/03/02 05:21:31 PST Modified files: thread Mutex.cpp Mutex.h Thread.cpp Thread.h Log: Eh, silly me. Changed VC7 #pragma once directive to typical compile once ifdef/define/endif. Includes now follow case sensitivity of the files Put everything into a thread namespace Revision Changes Path 1.2 +6 -2 brotha/thread/Mutex.cpp 1.2 +8 -1 brotha/thread/Mutex.h 1.2 +6 -2 brotha/thread/Thread.cpp 1.2 +9 -3 brotha/thread/Thread.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Mutex.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Mutex.h.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Thread.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Thread.h.diff?r1=1.1&r2=1.2&diff_format=h |
From: Josh C. <ta...@us...> - 2002-03-02 13:11:58
|
tamc 2002/03/02 05:11:57 PST Added files: thread Mutex.cpp Mutex.h Thread.cpp Thread.h Log: Initial version of a basic Thread and Mutex class Revision Changes Path 1.1 +27 -0 brotha/thread/Mutex.cpp (new) 1.1 +15 -0 brotha/thread/Mutex.h (new) 1.1 +41 -0 brotha/thread/Thread.cpp (new) 1.1 +20 -0 brotha/thread/Thread.h (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Mutex.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Mutex.h?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Thread.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/thread/Thread.h?rev=1.1&content-type=text/plain |
From: Josh C. <ta...@us...> - 2002-03-02 13:08:32
|
tamc 2002/03/02 05:08:32 PST Modified files: net ServerSocket.cpp ServerSocket.h Socket.cpp Socket.h Log: Added select method for polling of activity on socket Added enum of the various activities that can occur Removed double carraige returns that I think Ben added, visual studio got really confused when it saw 0x0D 0x0D 0x0A :) .. changed to 0x0D 0x0A which visual studio likes Revision Changes Path 1.4 +105 -96 brotha/net/ServerSocket.cpp 1.4 +66 -63 brotha/net/ServerSocket.h 1.5 +309 -277 brotha/net/Socket.cpp 1.5 +90 -86 brotha/net/Socket.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.cpp.diff?r1=1.3&r2=1.4&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.h.diff?r1=1.3&r2=1.4&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.h.diff?r1=1.4&r2=1.5&diff_format=h |
From: Chad A. <ae...@us...> - 2002-02-27 03:23:46
|
aegis 2002/02/26 19:23:46 PST Added files: Client ChadWorldClient.java Log: initial revision... added color cubes to the animation J3D demo Revision Changes Path 1.1 +182 -0 chadworld/Client/ChadWorldClient.java (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/chadworld/Client/ChadWorldClient.java?rev=1.1&content-type=text/plain |
From: Ben S. <non...@us...> - 2002-02-27 02:39:33
|
nonchocoboy 2002/02/26 18:39:32 PST Modified files: gamekernel/drivers/glut GlutDriver.cpp Log: You'd think after writing that long comment describing my rationale for setting the jostick poll interval to -1 I would actually do it ... nope, I've got to wait a couple of weeks and then notice my mistake. :) Revision Changes Path 1.5 +3 -3 lib/gamekernel/drivers/glut/GlutDriver.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/drivers/glut/GlutDriver.cpp.diff?r1=1.4&r2=1.5&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-26 01:34:25
|
nonchocoboy 2002/02/25 17:34:23 PST Modified files: gamekernel/gk Makefile.in Log: Forgot to add the gk.h header to the Makefile for installs. Revision Changes Path 1.5 +3 -2 lib/gamekernel/gk/Makefile.in http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/Makefile.in.diff?r1=1.4&r2=1.5&diff_format=h |
From: Allen B. <al...@us...> - 2002-02-26 01:05:31
|
allenb 2002/02/25 17:05:28 PST Modified files: gamekernel/xmlpp xmlpp.cpp xmlpp.h gamekernel/xmlpp/Test nodetest.cpp Log: New feature: Nifty new getChildren template method that takes a predicate. Added a new STL-like generic method for requesting children based upon a predicate. And yes this probably won't compile on inferior compilers (basically anything by MS). Revision Changes Path 1.5 +1 -1 lib/gamekernel/xmlpp/Test/nodetest.cpp 1.10 +0 -20 lib/gamekernel/xmlpp/xmlpp.cpp 1.17 +35 -5 lib/gamekernel/xmlpp/xmlpp.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/xmlpp/Test/nodetest.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/xmlpp/xmlpp.cpp.diff?r1=1.9&r2=1.10&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/xmlpp/xmlpp.h.diff?r1=1.16&r2=1.17&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-26 00:51:09
|
nonchocoboy 2002/02/25 16:51:07 PST Modified files: net ServerSocket.cpp ServerSocket.h Socket.cpp Socket.h Log: - put socket files into the net namespace. - includes now follow case sensitivity of the files - made all lines end with dos CRLFs since they couldn't seem to decide whether they were dos or unix files :) Revision Changes Path 1.3 +7 -4 brotha/net/ServerSocket.cpp 1.3 +47 -43 brotha/net/ServerSocket.h 1.4 +8 -4 brotha/net/Socket.cpp 1.4 +46 -42 brotha/net/Socket.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.h.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.cpp.diff?r1=1.3&r2=1.4&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-26 00:42:15
|
nonchocoboy 2002/02/25 16:42:13 PST Modified files: net ServerSocket.cpp ServerSocket.h Socket.cpp Socket.h Log: added copyright header Revision Changes Path 1.2 +40 -1 brotha/net/ServerSocket.cpp 1.2 +41 -1 brotha/net/ServerSocket.h 1.3 +41 -1 brotha/net/Socket.cpp 1.3 +41 -1 brotha/net/Socket.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.h.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.h.diff?r1=1.2&r2=1.3&diff_format=h |
From: Chad A. <ae...@us...> - 2002-02-25 22:38:10
|
aegis 2002/02/25 14:25:08 PST Added files: vday SConstruct vday.cpp vday.dsp vday.dsw Log: added my vday particle thingy Revision Changes Path 1.1 +4 -0 examples/vday/SConstruct (new) 1.1 +210 -0 examples/vday/vday.cpp (new) 1.1 +97 -0 examples/vday/vday.dsp (new) 1.1 +29 -0 examples/vday/vday.dsw (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/vday/SConstruct?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/vday/vday.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/vday/vday.dsp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/vday/vday.dsw?rev=1.1&content-type=text/plain |
From: Josh C. <ta...@us...> - 2002-02-25 22:30:46
|
tamc 2002/02/25 14:30:44 PST Added files: net ServerSocket.cpp ServerSocket.h Log: Initial version of ServerSocket tested Win32 only Revision Changes Path 1.1 +54 -0 brotha/net/ServerSocket.cpp (new) 1.1 +19 -0 brotha/net/ServerSocket.h (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/ServerSocket.h?rev=1.1&content-type=text/plain |
From: Josh C. <ta...@us...> - 2002-02-25 22:29:02
|
tamc 2002/02/25 14:29:02 PST Modified files: net Socket.cpp Socket.h Log: Added create method, will help making ServerSockets Revision Changes Path 1.2 +13 -2 brotha/net/Socket.cpp 1.2 +3 -3 brotha/net/Socket.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/Socket.h.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-25 21:33:39
|
nonchocoboy 2002/02/25 13:33:38 PST Added files: client main.cpp Log: added beginnings of the client code ... we already depend on GameKernel. this probably compiles ... Revision Changes Path 1.1 +136 -0 brotha/client/main.cpp (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/main.cpp?rev=1.1&content-type=text/plain |
From: Ben S. <non...@us...> - 2002-02-25 21:22:38
|
nonchocoboy 2002/02/25 13:22:37 PST Added files: gamekernel/gk gk.h Log: Added a convenience include header for client apps. Revision Changes Path 1.1 +43 -0 lib/gamekernel/gk/gk.h (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/gk.h?rev=1.1&content-type=text/plain |