controls
Status: Alpha
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tylerbot
Hi
I think it could work better, if you could control the cursor with the mouse, something like left mouse but. to draw, right but. for menu - moveing the mouse around should only be on one level, hmm that must be x,z directions, and you could scroll up/down a level with the mouse scroll but. - that would be y directions, i think.
i know i tiny bit about programming and know that locking movements the keys are more easy the the mouse, but it would be nice with a more intuitiv way to use isoblox
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I agree that the mouse is more intuitive, but I haven't yet nailed down an efficient way for mapping screen coordinates to isometric grid coordinates. Once I do, I will be able to draw a GUI "handle" system near the cursor when the mouse is hovering over it, and be able to "drag" the cursor anchor on any two planes (xy, yz, or xz planes), and resize it in a similar way. You'd also be able to access the rotation and basic block selections from this interactive context rose.
Quite a bit of GUI infrastructure development will be required before this is a reality, but it is planned for the near future.