File | Date | Author | Commit |
---|---|---|---|
Qt | 2024-01-27 | Jerry An | [22958d] [Qt] Add DNS lookup |
doc | 2023-12-30 | Jerry An | [5fcb87] Add missing files |
python | 2024-01-27 | Jerry An | [22958d] [Qt] Add DNS lookup |
.gitignore | 2023-12-26 | Jerry An | [744009] Add missing files |
CHANGELOG.md | 2024-01-27 | Jerry An | [22958d] [Qt] Add DNS lookup |
LICENSE | 2023-12-30 | Jerry An | [78a25d] Add LICENSE |
README.md | 2024-01-27 | Jerry An | [22958d] [Qt] Add DNS lookup |
config.json | 2024-01-07 | Jerry An | [c8745a] Remove dependency on socket.getaddrinfo |
Use this program to enable IPv6 remote multiplay for games that support only
IPv4 or local LAN connections. It is also possible to customize the port
forwarding/mapping rules.
Prerequisites:
* A publicly accessable IPv6 address
* Firewall rules that allow incoming TCP/UDP traffic on the selected port
Steps:
1. Select the "Host and play" mode
2. Select TCP and/or UDP to match the protocol(s) used by the game (select both
if unsure)
3. Select any source port to be used as the host IPv6 port
4. Set the destination port to match the port used by the game (search online
if unsure)
5. Click "Connect" to start forwarding packets
6. Send IPv6 address and port of host to clients
Alternatively, run ip64bridge -h
or python3 python/server.py -h
to see how
to run this program from command line.
Prerequisites:
* Enabled IPv6 support in OS & router
Steps:
1. Select the "Join via IP" mode
2. Select TCP and/or UDP to match the protocol(s) used by the game (select both
if unsure)
3. Set the source port to match the port used by the game (search online if
unsure)
4. Enter host IPv6 address/port in the destination address/port fields
(support for domain names added in v1.0.0)
5. Click "Connect" to start forwarding packets
If using a domain name as the destination, please be aware that it would only be
resolved once in the beginning. The app would not know about future DNS record
updates.
Alternatively, run ip64bridge -h
or python3 python/client.py -h
to see how
to run this program from command line.
Support for config files has been added in v0.3.0.
Config files are in json format, like the example below:
{
"verbosity": 1,
"gui": false,
"bridges": [
{
"name": "example1",
"src": "[::]:8888",
"dst": "127.0.0.1:9999",
"tcp": true,
"udp": false
},
{
"name": "example2",
"src": "0.0.0.0:7777",
"dst": "[::1]:6666",
"tcp": true,
"udp": true
}
]
}
Usage: python3 python/main.py -f config.json
, or ip64bridge -f config.json
All features I initially planned have been added as of v1.0.0. Next I will focus
on improving user experience