Hello.
If I want to play realmedia or quicktime files with winamp
through the mplayer engine then in which directory do i
place the realmedia and quicktime codecs? thank you for
your reply.
Copy mplayer's win32codecs into yout mplayer\codecs\
then, you should edit extensions associasions to play movies
such as MOV;RAM:RM; in the plugin cpnfiguration window....
i think in_mplayer doesn't support redirection of ram files.
when i play them with mplayer , i add the option `-playlist.'
if you are not busy please add `-playlist' option when ram
files is not movie file.... and it is more good if i could
use filters in mplayers (such as
pp=hb/vb/dr/al/lb,hqdn3d=5:1:2...etc.) this is my request..
thank you..
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I also have had this issue and updating the codecs doesn't
seem to solve it. I am also curently in thr process of
trying to compile the source code, and once I get my head
around that I'll see If I can contribute with an update or
something. (it's open after all)
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
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Hello ..
Copy mplayer's win32codecs into yout mplayer\codecs\ then, you should edit extensions associasions to play movies
such as MOV;RAM:RM; in the plugin cpnfiguration window....
i think in_mplayer doesn't support redirection of ram files.
when i play them with mplayer , i add the option `-playlist.'
if you are not busy please add `-playlist' option when ram
files is not movie file.... and it is more good if i could
use filters in mplayers (such as
pp=hb/vb/dr/al/lb,hqdn3d=5:1:2...etc.) this is my request..
thank you..
Logged In: YES
user_id=1108180
you have to copy the codecs to the windows system folder.
only then such files will play. the plugin doesn't recognize
the codecs subfolder.
Logged In: NO
I also have had this issue and updating the codecs doesn't
seem to solve it. I am also curently in thr process of
trying to compile the source code, and once I get my head
around that I'll see If I can contribute with an update or
something. (it's open after all)