On the OSX debate... a few years ago I would not have cared about OSX
native versions at all, but it's true that Apple products have been getting
more popularin recent years.
But, can't there be a dedicated OS X team as opposed to forcing the core
team to dedicate itself to it? Apple products aren't exactly cheap, and
how many systems does one have to force all developers to use?
Maybe Inkscape could send an announcement on the website asking for
an OS X team, something in the lines of "As some of you know, Inkscape
currently lacks a native OS X build. However, as Apple products have
become more popular, more people are also asking for a native version of
Inkscape. However, not all the developers use OS X, so if you are a
developer familiar with OS X, we welcome you to join the Inkscape team
to help produce native OS X builds."
I'm willing to bet that if people are actually aware that Inkscape is looking
for sure a team, you'll get a few responses offering to help.
I admit, I already use Windows and Linux, and I'm not personally interested
in OS X. I'm much more interested in features such as Pablo Trabajos'
transformation anchors blueprint, layer masks (especially since unlike
raster programs, you can't just lock visible pixels), and maybe a few more
layer composite modes like overlay. Powerstroke of course, but that's happily
in the works. :)
(on the other hand... how many people want to use Inkscape on touchscreen
devices? I'm not familiar with this area, so forgive me if there are actually
a lot of them)
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