I am said student. Project is indeed not finished yet, but I am making progress. To provide quick summary, one can use geometric primitives, transforms and curves - to get a rough idea, you can take a look at test at [1]. I wouldn't suggest using bindings for serious project yet, but I would greatly appreciate someone looking at them, feel free to email me any questions or suggestions.

You will get documentation for portion of the code when building, otherwise it's undocumented, but I found it relatively straightforward to understand. Python bindings are almost in 1-1 correspondence with C++ classes and functions.

Best regards
Jan Pulmann

On Tue, Aug 7, 2012 at 12:19 AM, Josh Andler <scislac@gmail.com> wrote:
On Mon, Aug 6, 2012 at 2:43 AM, Shriramana Sharma <samjnaa@gmail.com> wrote:
> And about the Python bindings, are they complete?

I'm assuming that they are not complete at this point. They are
currently the focus of a Google Summer of Code project that is
actively being worked on. I'm sure we'll have a better feel for the
state of things once the student is finished for the summer and writes
us a summary of what has been implemented.


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