The player crash when I try to read 1920x1080i29 or NTSC from the shared memory input. Returns a floating point exception.
This is a normal behaviour? I never tried NTSC before.
The capture process starts fine.
I tried to run the player with --src-size 720x480, --src-fps 30 but nothing works.
There is a problem on the common/Timecode class with the unsigned integers operations.
the debugger returns:
The inferior stopped because it received a signal from the Operating System.
Signal name : SIGFPE
Signal meaning : Arithmetic exception
I've updated the Timecode class; try now.
Now the player is freezing in PAL (tested in SH and HD with dummy and SD with XD-CAM). NTSC is working (tested SD and HD with the dummy).
I'm not seeing any problem at PAL frame rate.
I'm so sorry John. The other day I build only the Timecode class. Today after read your post I build all the system. PAL and NTSC are working.
No problem. Glad it's working.
I tested a NTSC signal in the HDMI input of the Mini Decklink and I get image without one of the components (can't tell you the specific component, sorry about my ignorance :-)). I don't have many NTSC sources around here to test this better, I'm using a Asus multimedia center to do the test.
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