A bare bones RTS game framework. With some working code (but many features missing).
In the future there will be features that let you help data-mine a set of replays to identify weaknesses in strategy, and have some building blocks to build AI agents.
See "website" below for some documentation. At the moment there's no detailed getting started guide, but you can get some pointers at the bottom of the main Javadoc page in the "Description" section.