SDK for PureBasic, featuring the OpenAL audio API, supporting 3D multichannel output of sound sources around the listener. It's not a DLL wrapper, but rather an import library for the OpenAL DLL, which can be used as a User-Lib in PureBasic. The library is compatible with the original OpenAL v1.0 and v1.1 and OpenAL Soft. The SDK includes the header files, API documentation and usage examples.

GitHub repository: https://github.com/vkamenar/purebasic-openal-sdk

Features

  • 3D audio
  • Multichannel output
  • Sound-source directivity
  • Distance- related attenuation
  • Environmental effects

Project Activity

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License

Public Domain

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User Reviews

  • This SDK is in the public domain. Several sample projects included to explain how to use OpenAL with PureBasic to produce spatial sound. Both 32 and 64 bit PureBasic supported. No external dependencies, except OpenAL.
    2 users found this review helpful.
  • OpenAL was one of the first open cross-platform 3D audio API supported by multiple hardware vendors. Many games were released using this API. Many developers are still using OpenAL. I'm using the PureBasic OpenAL SDK since PureBasic v4.
    2 users found this review helpful.
    Reply from PureBasic OpenAL SDK
    Posted 2025-04-12
    Indeed, many iconic video games, like S.T.A.L.K.E.R., BioShock and Mass Effect, were created using OpenAL. Thank you for reviewing this project!
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Additional Project Details

Operating Systems

Windows

Languages

English, Spanish, Russian

Intended Audience

Developers

Registered

2024-11-07