Hi! Just downloaded it, finding my way around. RamDiskUI is definitely an easy way to create disks for those of us who can't remember all the command line switches (I have a lot of programs with a lot of command line switches to deal with, okay?), I was just wondering, is there any way to see/configure the disks that will be automatically mounted when I choose the "Launch at Windows Startup" option in there? The deepest my sleuthing can get me is finding that they're mounnted by RamDiskUI.exe running as a service at startup.
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The GUI cannot display the list of the ramdisks registered to be mounted at system startup.
Yes, this is something that could be added...
For now, the only way is to inspect the registry (HKEY_LOCAL_MACHINE\SOFTWARE\ImDisk). For instance, for a ramdisk mounted on R:, you'll find several values starting with "R_". But the other values may be used if "RDMountCurrent" is non-null.
Not obvious, but this is for compatibility reasons.
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Thanks for the quick reply! I should be good now that I know where to look.
(As for not obvious compatibility reasons, I'm just a humble game developer, so I won't even pretend to understand everything that's going on in software such as this, but I'm sure most of what's there is there for a reason)
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi! Just downloaded it, finding my way around. RamDiskUI is definitely an easy way to create disks for those of us who can't remember all the command line switches (I have a lot of programs with a lot of command line switches to deal with, okay?), I was just wondering, is there any way to see/configure the disks that will be automatically mounted when I choose the "Launch at Windows Startup" option in there? The deepest my sleuthing can get me is finding that they're mounnted by RamDiskUI.exe running as a service at startup.
The GUI cannot display the list of the ramdisks registered to be mounted at system startup.
Yes, this is something that could be added...
For now, the only way is to inspect the registry (HKEY_LOCAL_MACHINE\SOFTWARE\ImDisk). For instance, for a ramdisk mounted on R:, you'll find several values starting with "R_". But the other values may be used if "RDMountCurrent" is non-null.
Not obvious, but this is for compatibility reasons.
Thanks for the quick reply! I should be good now that I know where to look.
(As for not obvious compatibility reasons, I'm just a humble game developer, so I won't even pretend to understand everything that's going on in software such as this, but I'm sure most of what's there is there for a reason)