<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Stories</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>Recent changes to Stories</description><atom:link href="https://sourceforge.net/p/illegalstringgames/wiki/Stories/feed" rel="self"/><language>en</language><lastBuildDate>Tue, 03 Dec 2013 03:03:12 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/illegalstringgames/wiki/Stories/feed" rel="self" type="application/rss+xml"/><item><title>Stories modified by sarath babu tamminani</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v18
+++ v19
@@ -55,7 +55,7 @@
         *    modify the hangman view to display each guess 
         *    should show if guess was correct by adding letter to word
         *    Should show if guess was incorrect by adding body part to hangman(or just displaying as list)
-* --DONE As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2) (Sarath)
+* --DONE As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2)  (Sarath)

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">sarath babu tamminani</dc:creator><pubDate>Tue, 03 Dec 2013 03:03:12 -0000</pubDate><guid>https://sourceforge.net40e85a45d117db73771d66cabcdfbf58cf77e7d2</guid></item><item><title>Stories modified by wsolom01</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v17
+++ v18
@@ -2,10 +2,23 @@

 TODO:

-* As Player 2, I want to know that I correctly guessed the word with a message. (1) 
-* As Player 2, I want to see the secret word, if I have 6 missed guesses. (2)
+* As Player 2, I want to know that I correctly guessed the word with a message. (1) (Bill)
+    * Get Rid of gameover variable
+    * Add a message for when game ends
+        * "Player 1 You win"
+        * "Player 2 You win"
+    * Change model to correctly update game over based on the state
+    * Display message when it changes
+
+* As Player 2, I want to see the secret word, if I have 6 missed guesses. (2) (Bill)
+
+    * Update the display word on game over.

 * As the guessing player, I want to see the Hangman drawn as I miss guesses (2) (Bill)
+    * Add drawings for the hangman named "Hangman"+numGuesses remaining
+    * Add an image container to the right of the view.
+    * As the guesses remaining changes, display the corresponding image on the view
+

 * As players playing hangman, I want the view to look a certain way (2) (Sarath and Mounika)
     * Title ("Hangman") top center
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wsolom01</dc:creator><pubDate>Fri, 04 Oct 2013 18:01:25 -0000</pubDate><guid>https://sourceforge.net1ed9ee16a96477d11c7db482e185c1bfe4263b94</guid></item><item><title>Stories modified by wsolom01</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v16
+++ v17
@@ -1,6 +1,7 @@
 Stories for Hangman:

 TODO:
+
 * As Player 2, I want to know that I correctly guessed the word with a message. (1) 
 * As Player 2, I want to see the secret word, if I have 6 missed guesses. (2)

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wsolom01</dc:creator><pubDate>Fri, 04 Oct 2013 17:51:47 -0000</pubDate><guid>https://sourceforge.net1b7ebb722e6b9669b456a1fc41052422c961dbb8</guid></item><item><title>Stories modified by wsolom01</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v15
+++ v16
@@ -1,4 +1,21 @@
 Stories for Hangman:
+
+TODO:
+* As Player 2, I want to know that I correctly guessed the word with a message. (1) 
+* As Player 2, I want to see the secret word, if I have 6 missed guesses. (2)
+
+* As the guessing player, I want to see the Hangman drawn as I miss guesses (2) (Bill)
+
+* As players playing hangman, I want the view to look a certain way (2) (Sarath and Mounika)
+    * Title ("Hangman") top center
+    * Incorrect guesses listed in the bottom left corner
+    * I want to enter my guess in the center right below where the dashes are listed
+    * I want the guessing text box to get focus after the secret word is entered
+
+* As players playing, I want to see the name of player 1 and player 2 listed (1) (Brad)
+
+* As players playing the game, I want a dialog box to enter player names, and select who is guessing. (2) (Brad)
+

 * --DONE As Player 1, I want to be able to enter a secret word so Player 2 can guess it. (1) (Bill)
     * Create Unit test for get/set secret word (DONE)
@@ -25,8 +42,8 @@
         *    should show if guess was correct by adding letter to word
         *    Should show if guess was incorrect by adding body part to hangman(or just displaying as list)
 * --DONE As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2) (Sarath)
-TODO:
-* As Player 2, I want to know that I correctly guessed the word with a message. (1) 
-* As Player 2, I want to see the secret word, if I have 6 missed guesses. (2)
+
+
+

 [Home] [Feature List]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wsolom01</dc:creator><pubDate>Fri, 04 Oct 2013 17:51:30 -0000</pubDate><guid>https://sourceforge.net79c3887acf6765be1099894c71a1d885608f24d9</guid></item><item><title>Stories modified by wsolom01</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v14
+++ v15
@@ -26,7 +26,7 @@
         *    Should show if guess was incorrect by adding body part to hangman(or just displaying as list)
 * --DONE As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2) (Sarath)
 TODO:
-* As Player 2, I want to know that I correctly guessed the word with a message. (3) 
+* As Player 2, I want to know that I correctly guessed the word with a message. (1) 
 * As Player 2, I want to see the secret word, if I have 6 missed guesses. (2)

 [Home] [Feature List]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wsolom01</dc:creator><pubDate>Fri, 04 Oct 2013 00:54:27 -0000</pubDate><guid>https://sourceforge.net1d3286b92fac516f22c375607ef738ae70e03497</guid></item><item><title>Stories modified by BradSCantor</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v13
+++ v14
@@ -25,6 +25,7 @@
         *    should show if guess was correct by adding letter to word
         *    Should show if guess was incorrect by adding body part to hangman(or just displaying as list)
 * --DONE As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2) (Sarath)
+TODO:
 * As Player 2, I want to know that I correctly guessed the word with a message. (3) 
 * As Player 2, I want to see the secret word, if I have 6 missed guesses. (2)

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BradSCantor</dc:creator><pubDate>Thu, 03 Oct 2013 16:47:33 -0000</pubDate><guid>https://sourceforge.net3fec960260304e71933f2b8bb155b1ec2a1c73f6</guid></item><item><title>Stories modified by BradSCantor</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v12
+++ v13
@@ -5,25 +5,26 @@
     * Modify the Hangman Model to store the secret word. (DONE)
     * Modify the Hangman View to pass the secret word to the controller.(DONE)
     * Modify the Hangman Controller to pass the secret word to the model.(DONE)
-* As Player 1, I don’t want player 2 to see any of the letters in my word, unless he correctly guesses a letter so there is actually a game to be played (2) (Mounkia)
+* --DONE As Player 1, I don’t want player 2 to see any of the letters in my word, unless he correctly guesses a letter so there is actually a game to be played (2) (Mounkia)
     *Modify the Hangman View to display blanks equal to the length of the secret word entered( DONE)
     *Modify the hangman view to display the letter in its respective position for each correct guess made(DONE)

-    * Modify the hangman model to contain logic to update the display word (the word with the dashes) if the secret word contains the guessed letter, by changing the dash in the proper position.
+    * --DONE Modify the hangman model to contain logic to update the display word (the word with the dashes) if the secret word contains the guessed letter, by changing the dash in the proper position.

-* As Player 1, I only want Player 2 to have 6 incorrect guesses until he loses so he can’t guess every letter (2) (Brad)
+* --DONE As Player 1, I only want Player 2 to have 6 incorrect guesses until he loses so he can’t guess every letter (2) (Brad)
     *  Create unit test for guess/check methods
     *  Modify the hangman model to store player two guesses 
     *  Modify the hangman model to store a guessesLeft int
         *    Incorrect guesses will subtract one from the guessesLeft int
         *    Once at zero, the guessesLeft int will terminate game play
-    *  Modify the hangman view to display each guess 
-        *    should show if guess was correct by adding letter to word
-        *    Should show if guess was incorrect by adding body part to hangman
+
     *  Modify the hangman controller to pass each guess to the model 

-
-* As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2) (Sarath)
+* --DONE As player 2, I want to be able to see all the letters I have already guessed, and not lose guesses if I repeat one.
+        *    modify the hangman view to display each guess 
+        *    should show if guess was correct by adding letter to word
+        *    Should show if guess was incorrect by adding body part to hangman(or just displaying as list)
+* --DONE As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2) (Sarath)
 * As Player 2, I want to know that I correctly guessed the word with a message. (3) 
 * As Player 2, I want to see the secret word, if I have 6 missed guesses. (2)

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BradSCantor</dc:creator><pubDate>Thu, 03 Oct 2013 16:46:15 -0000</pubDate><guid>https://sourceforge.net6bc33c134f8ce7cfbcfee77a4d7c685cf12ea40c</guid></item><item><title>Stories modified by wsolom01</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v11
+++ v12
@@ -8,6 +8,9 @@
 * As Player 1, I don’t want player 2 to see any of the letters in my word, unless he correctly guesses a letter so there is actually a game to be played (2) (Mounkia)
     *Modify the Hangman View to display blanks equal to the length of the secret word entered( DONE)
     *Modify the hangman view to display the letter in its respective position for each correct guess made(DONE)
+
+    * Modify the hangman model to contain logic to update the display word (the word with the dashes) if the secret word contains the guessed letter, by changing the dash in the proper position.
+
 * As Player 1, I only want Player 2 to have 6 incorrect guesses until he loses so he can’t guess every letter (2) (Brad)
     *  Create unit test for guess/check methods
     *  Modify the hangman model to store player two guesses 
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wsolom01</dc:creator><pubDate>Sat, 21 Sep 2013 05:02:14 -0000</pubDate><guid>https://sourceforge.net7f201d5fb4cdf24120495b4b7efcd55ab9e67db3</guid></item><item><title>Stories modified by BradSCantor</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v10
+++ v11
@@ -7,18 +7,17 @@
     * Modify the Hangman Controller to pass the secret word to the model.(DONE)
 * As Player 1, I don’t want player 2 to see any of the letters in my word, unless he correctly guesses a letter so there is actually a game to be played (2) (Mounkia)
     *Modify the Hangman View to display blanks equal to the length of the secret word entered( DONE)
-    *Modify the hangman view to display the letter in its respective position for each correct guess made(DONE) 
-
-* As Player 1, I only want Player 2 to have 6 incorrect guesses until he loses so he can’t guess every letter. (2) (Brad)
-        a1. Create unit test for guess/check methods 
-   a2. Modify the hangman model to store player two guesses 
-   a3. Modify the hangman model to store a guessesLeft int 
-       a3.1. Incorrect guesses will subtract one from the guessesLeft int
-       a3.2. Once at zero, the guessesLeft int will terminate game play
-   a4. Modify the hangman view to display each guess 
-       a4.1. Should show if guess was correct by adding letter to word
-       a4.2. Should show if guess was incorrect by adding body part to hangman 
-   a5. Modify the hangman controller to pass each guess to the model 
+    *Modify the hangman view to display the letter in its respective position for each correct guess made(DONE)
+* As Player 1, I only want Player 2 to have 6 incorrect guesses until he loses so he can’t guess every letter (2) (Brad)
+    *  Create unit test for guess/check methods
+    *  Modify the hangman model to store player two guesses 
+    *  Modify the hangman model to store a guessesLeft int
+        *    Incorrect guesses will subtract one from the guessesLeft int
+        *    Once at zero, the guessesLeft int will terminate game play
+    *  Modify the hangman view to display each guess 
+        *    should show if guess was correct by adding letter to word
+        *    Should show if guess was incorrect by adding body part to hangman
+    *  Modify the hangman controller to pass each guess to the model

 * As Player 1, I only want Player 2 to be able to guess one letter at a time so it is harder for him. (2) (Sarath)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BradSCantor</dc:creator><pubDate>Thu, 19 Sep 2013 16:59:29 -0000</pubDate><guid>https://sourceforge.net6cb229de7737e3ac8f49715fb11a0247ca3dba9a</guid></item><item><title>Stories modified by MOUNIKA JAMBULA</title><link>https://sourceforge.net/p/illegalstringgames/wiki/Stories/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MOUNIKA JAMBULA</dc:creator><pubDate>Thu, 19 Sep 2013 04:14:42 -0000</pubDate><guid>https://sourceforge.net5ebddde18929d9af8cc00f917b38987dc7159e1b</guid></item></channel></rss>