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#144 [tracker] need compatible Anope build

tracker
open-postponed
5
2004-12-27
2004-12-26
micksam7
No

Trying to link anope or unreal with ignitionServer gives a
error on the opposite server. "Read error from server:
Unknown Error: 0" Although, IgnitionServices works fine.

Discussion

  • Keith Gable

    Keith Gable - 2004-12-27
    • milestone: --> 359420
    • assigned_to: nobody --> ziggythehamster
    • status: open --> open-accepted
     
  • Keith Gable

    Keith Gable - 2004-12-27

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    Can you give me a link to Win32 Anope services? I can't seem
    to find one anywhere...

    As for Unreal, it will never work, because it uses an
    entirely different authentication mechanism (it doesn't use
    RFC 1459 linking for the most part).

     
  • micksam7

    micksam7 - 2004-12-27

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    user_id=1185045

    Offical Windows ANOPE binary AND instructions on how to
    compile it yourself:
    http://certus.anope.org/windows/index.html

    And to prevent any miss communication, I did use the
    binary. :P

     
  • Keith Gable

    Keith Gable - 2004-12-27
    • milestone: 359420 --> 359421
    • summary: Anope and other servers return error when linking to ignitio --> [tracker] need compatible Anope build
    • status: open-accepted --> open-postponed
     
  • Keith Gable

    Keith Gable - 2004-12-27

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    I think that we're going to have to start distributing our
    own binaries for Anope. That binary is compiled for Unreal,
    and we don't use Unreal's linking (we use RFC 1459). I'll
    have to get the Visual C++ 7.0 compiler installed and see if
    I can make a RFC 1459 build (although, I'm pretty sure that
    a build for hybrid-ircd will also work).

    [Dec 26 22:00:55 2004] user: NICK from nonexistent nick
    ignition.servebeer.com

    -- this build does not understand RFC 1459 user
    introductions (really an extended NICK command; Unreal uses
    something completely different)
    [Dec 26 22:01:12 2004] help: user record for Ziggy not found

    -- this build doesn't detect me, see previous thing
    [Dec 26 22:01:53 2004] PANIC! buffer = :Ziggy NICK :anope
    -- this build doesn't understand RFC 1459 nickname changes

    I'll have to hack around at this. I'm guessing the only
    reason there's only an Unreal build is because Unreal is the
    only IRCD that runs on Windows. If I can make Anope work
    excellently (even if it's my own build or fork), it'll
    replace ignitionServices. ignitionServices is horrible and
    needs to be gotten rid of.

    Turning this into a tracker bug.

     
  • micksam7

    micksam7 - 2004-12-27

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    user_id=1185045

    Oh, thanks! That'll be great if it replaces ignitionServices. I'd
    love to see what you come up with. :) (And if you can get it
    to use nickserv and chanserv profiles like ignitionServices,
    that'll be awsome!) Good luck!

     
  • Keith Gable

    Keith Gable - 2004-12-27

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    user_id=919946

    Well, I'll probably not screw with their database any.
    Although I will probably make an editor if Anope's database
    allows.

    Latest news post:
    <http://www.ignition-project.com/node/view/318>

     
  • Keith Gable

    Keith Gable - 2004-12-27
    • milestone: 359421 --> tracker
     

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