ifvg build
ifvg local config.1
ifvg local config.0
updated readme
docs, geoutils build
debugging
use pkg-config for gsl
updated todo
fix narrowing conversion warning for LUT
updated ifmapping readme
updated docs for ifmapping
updated readme
Ionflux Volumetric Graphics Library initial commit
geoutils: enableOpenGLBackFaceCulling(), enable...
geoutils: Line3::getAxis()
geoutils: FBX node lookup by name (include/excl...
geoutils: Vector3::getOtherAxes()
geoutils: Range3::intersect() fix
geoutils: Range3::intersect() records intersect...
geoutils: Line3::getValueString() fixed
regenerated sources due to changes in the class...
ifcg: Doxygen documentation
geoutils: Line3::eval()
geoutils: getAAPlanePairIntersectionValueString()
geoutils: AAPlanePairIntersection comparison, t...
geoutils: removed some debugging output
geoutils: debugging
geoutils: Mesh::update(): options to disable up...
geoutils: Mesh OBJ export
geoutils: todo list
geoutils: FBX node operations
geoutils: serialization
geoutils: serialization
geoutils: todo list
geoutils: todo list
geoutils: FBX node mesh data
geoutils: FBX node hierarchy operations
geoutils: todo list
geoutils: Range3 XML I/O
geoutils: FBX node hierarchy processing
geoutils: FBX node hierarchy, XML I/O
geoutils: FBX testing
altjira: regenerated some files due to changes ...
geoutils: todo list
geoutils: FBX mesh dump
geoutils: FBX mesh dump
geoutils: FBX mesh dump
geoutils: FBX mesh extraction
geoutils: Face/Mesh: setFaceVertexNormals() fli...
geoutils: bugfixes, recreated all sources
geoutils: VertexAttribute: resize exponent, set...
geoutils: VertexAttribute: buffer allocate, res...
geoutils: updated TODO list
geoutils: VectorSet::getCentroid(); NFace::getA...
geoutils: updated todo list
geoutils: Program: added various uniform format...
geoutils: updated todo list
geoutils: added missing files, updated todo list
altjira: ColorBand::sample()
geoutils: Range3: extend() supports shrinking t...
+ Mesh edge rendering
geoutils: NFace
geoutils: Mesh edges, Range3::extend(r), Range3...
geoutils: OpenGL depth buffer test
geoutils: todo list
geoutils: Vector::getElementSigns(), vector3::a...
geoutils: Face::getVertexData(), Range3::getVal...
geoutils: Range3: getValueString()
geoutils todo.1
geoutils todo
todo, readme
geoutils: OpenGL viewer mesh testing
geoutils: set VertexAttribute from Mesh; face v...
geoutils: Blender mesh import/export, tri mesh ...
geoutils: face/mesh tri conversion
geoutils: updated todo list
geoutils: viewer camera controls
geoutils: viewer camera controls
geoutils: todo list
geoutils: lambert shader
geoutils: lambert shading
geoutils: updated TODO list
geoutils: Viewer: mouse events; testing
geoutils: camera debugging and testing
geoutils: Camera MVP matrix
geoutils: fixing Camera; OpenGL projection matrix
geoutils: Matrix::perspective() fix
geoutils: testing
debugging
.
geoutils: camera/gl debugging
geoutils: todo list
geoutils: viewer event handling
geoutils: viewer event handling
geoutils: vertex array object, cleanup
geoutils: OpenGL utility headers
geoutils: GL viewer
geoutils: updated todo list
altjira: ColorSet, changed Colorvector to Color...
geoutils: added OpenGL utility library