I am trying to record replays from a game, and this is the best software I have found. The only problem is I want to record about 20 frames per second, at a minimum of 640x480. The config file though looks far to complicated, and whenever I try and change something it crashed.
Please can someone give me a sample.
Thanks
Luca Spiller
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Try both of these, as if your video card has a 32 bit rendering pipeline then recording at 32 bit color will be much less CPU intensive.
1.a [v_RESOLUTION]=640,480,16
1.b [v_RESOLUTION]=640,480,32
The Microsoft Video Codec is an old, standard codec; however several newer codecs can be used that result in higher framerate - try http://www.rendersoftware.com/products/camstudio/codecs.htm for a free codec - note that you probably want to re-encode afterward to produce output that is playable on a wider variety of machine. The config entry would look like:
[v_fccHANDLER]=CSCD
Some of the other parameters may need to be adjusted to fit, however internally the program should calculate these.
We are please you are trying our software; please note that this release uses the Windows GDI to capture screen frames. We are considering the possiblity of refactoring the internals, which would allow us to implement a DirectX capture alternative which would be much faster, and probably more suitable for game capture.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I am trying to record replays from a game, and this is the best software I have found. The only problem is I want to record about 20 frames per second, at a minimum of 640x480. The config file though looks far to complicated, and whenever I try and change something it crashed.
Please can someone give me a sample.
Thanks
Luca Spiller
Depends on what output you are aiming at:
Try both of these, as if your video card has a 32 bit rendering pipeline then recording at 32 bit color will be much less CPU intensive.
1.a [v_RESOLUTION]=640,480,16
1.b [v_RESOLUTION]=640,480,32
The Microsoft Video Codec is an old, standard codec; however several newer codecs can be used that result in higher framerate - try http://www.rendersoftware.com/products/camstudio/codecs.htm for a free codec - note that you probably want to re-encode afterward to produce output that is playable on a wider variety of machine. The config entry would look like:
[v_fccHANDLER]=CSCD
Some of the other parameters may need to be adjusted to fit, however internally the program should calculate these.
We are please you are trying our software; please note that this release uses the Windows GDI to capture screen frames. We are considering the possiblity of refactoring the internals, which would allow us to implement a DirectX capture alternative which would be much faster, and probably more suitable for game capture.