From: Adrian S. <ad...@si...> - 2008-04-10 10:28:08
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Re USB audio - several versions (years) ago I hacked the audio code to solve a problem with slow-starting usb headsets. The fix was to open the device/stream earlier, and just start the stream at the point the original code opened the audio (quite late in the call process, as I recall). Has anyone addressed this ? If not, I can try to update my solution, but I don't want to crossover anyone else's work. Adrian |