When opening an existing project, it would be nice if the program would figure out the locales automatically. The project I am playing with has 66 locales (which means 66 locale specific files and one "generic" file). Having to put in all of these locales seems like make-work that the application could have done for me very simply as it walked the directory structure.
I must admit that my practical experience so far is only with four to five locales...
Finding all existing locales isn't super-simple, however. As the locale tree may be sparse, the importer would have to scan the complete tree, fiddle around with file names and possible locales (using some heuristics), presenting the user a list of possible locales and let the user select the locales which do really exist.
Log in to post a comment.
Sign up for the SourceForge newsletter:
You seem to have CSS turned off.
Please don't fill out this field.