From: <sca...@us...> - 2011-06-02 23:48:15
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Revision: 4561 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4561&view=rev Author: scarbrow Date: 2011-06-02 23:48:08 +0000 (Thu, 02 Jun 2011) Log Message: ----------- - removing files and empty folders not related to the mod Removed Paths: ------------- trunk/HW2_ROOT/Data/ship/hur_acropolis-Sens/Thumbs.db trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak trunk/HW2_ROOT/Data/ship/hur_vipermkii/icons/ trunk/HW2_ROOT/Data/ship/hur_zarek/.DS_Store trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak trunk/HW2_ROOT/Data/ship/ss_planet25/Thumbs.db trunk/HW2_ROOT/Data/ship/ss_planet26/Thumbs.db Deleted: trunk/HW2_ROOT/Data/ship/hur_acropolis-Sens/Thumbs.db =================================================================== (Binary files differ) Deleted: trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak 2011-05-12 20:24:54 UTC (rev 4560) +++ trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak 2011-06-02 23:48:08 UTC (rev 4561) @@ -1,202 +0,0 @@ ---=========================================================================== --- Purpose : Lua definition file for Homeworld Ship. --- Contains loading information and flight dynamics information (among other things?) --- --- Copyright Relic Entertainment, Inc. All rights reserved. ---=========================================================================== -NewShipType = StartShipConfig() -NewShipType.displayedName="Colonial Nuclear Raptor" -NewShipType.sobDescription="Heavy armored Raptor with Nuclear missles" -NewShipType.maxhealth=680 -NewShipType.regentime=0 -NewShipType.minRegenTime=0 -NewShipType.sideArmourDamage=1 -NewShipType.rearArmourDamage=1 -NewShipType.isTransferable=1 -NewShipType.useEngagementRanges=0 -NewShipType.unitCapsNumber=3 -NewShipType.SquadronSize=1 -NewShipType.formationSpacing=60 -NewShipType.passiveFormation="Broad" -NewShipType.defensiveFormation="Delta" -NewShipType.aggressiveFormation="Claw" -NewShipType.mass=15 -NewShipType.collisionMultiplier=1 -NewShipType.thrusterMaxSpeed=325 -NewShipType.mainEngineMaxSpeed=325 -NewShipType.rotationMaxSpeed=120 -NewShipType.thrusterAccelTime=1.5 -NewShipType.thrusterBrakeTime=0.75 -NewShipType.mainEngineAccelTime=1.5 -NewShipType.mainEngineBrakeTime=0.75 -NewShipType.rotationAccelTime=0 -NewShipType.rotationBrakeTime=0 -NewShipType.thrusterUsage=0.25 -NewShipType.accelerationAngle=170 -NewShipType.mirrorAngle=30 -NewShipType.secondaryTurnAngle=90 -NewShipType.maxBankingAmount=85 -NewShipType.descendPitch=0 -NewShipType.goalReachEpsilon=5 -NewShipType.slideMoveRange=0 -NewShipType.controllerType="Ship" -NewShipType.tumbleStaticX=10 -NewShipType.tumbleStaticY=20 -NewShipType.tumbleStaticZ=5 -NewShipType.tumbleDynamicX=2 -NewShipType.tumbleDynamicY=10 -NewShipType.tumbleDynamicZ=5 -NewShipType.tumbleSpecialDynamicX=800 -NewShipType.tumbleSpecialDynamicY=1000 -NewShipType.tumbleSpecialDynamicZ=700 -NewShipType.relativeMoveFactor=6 -NewShipType.swayUpdateTime=3 -NewShipType.swayOffsetRandomX=10 -NewShipType.swayOffsetRandomY=10 -NewShipType.swayOffsetRandomZ=10 -NewShipType.swayBobbingFactor=0.025 -NewShipType.swayRotateFactor=0 -NewShipType.useTargetRandom=1 -NewShipType.targetRandomPointXMin=-2.5 -NewShipType.targetRandomPointXMax=2.5 -NewShipType.targetRandomPointYMin=-2.5 -NewShipType.targetRandomPointYMax=2.5 -NewShipType.targetRandomPointZMin=-2.5 -NewShipType.targetRandomPointZMax=2.5 -NewShipType.dustCloudDamageTime=160 -NewShipType.nebulaDamageTime=35 -NewShipType.MinimalFamilyToFindPathAround="SuperCap" -NewShipType.mirrorAboveManeuver="ImmelMann_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, ImmelMann_speedy, ImmelMann_speedy, ImmelMann_speedy" -NewShipType.mirrorBelowManeuver="Split_S_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, Split_S_speedy, Split_S_speedy, Split_S_speedy" -NewShipType.specialTurnLeftManeuver="NinetyDegLeftTurn, None, None" -NewShipType.specialTurnRightManeuver="NinetyDegRightTurn, None, None" -NewShipType.BuildFamily="Corvette_Hur" -NewShipType.AttackFamily="Corvette" -NewShipType.DockFamily="Corvette" -NewShipType.AvoidanceFamily="Strikecraft" -NewShipType.DisplayFamily="Corvette" -NewShipType.AutoFormationFamily="Corvette" -NewShipType.CollisionFamily="Small" -NewShipType.ArmourFamily="Unarmoured" -NewShipType.UnitCapsFamily="Corvette" -NewShipType.UnitCapsShipType="Raptor" - ---================================================================= ---AI WEIGHTING ---================================================================= - -NewShipType.fighterValue=0 -NewShipType.corvetteValue=8 -NewShipType.frigateValue=0 -NewShipType.neutralValue=2 -NewShipType.antiFighterValue=5 -NewShipType.antiCorvetteValue=5 -NewShipType.antiFrigateValue=1 -NewShipType.totalValue=10 - -NewShipType.buildCost=325 -NewShipType.buildTime=18 -NewShipType.buildPriorityOrder=10 -NewShipType.retaliationRange=30000 -NewShipType.retaliationDistanceFromGoal=30000 -NewShipType.visualRange=30000 -NewShipType.prmSensorRange=30000 -NewShipType.secSensorRange=34000 -NewShipType.detectionStrength=1 -NewShipType.TOIcon="InvertedY" -NewShipType.TOScale=1 -NewShipType.TODistanceFade0=15000 -NewShipType.TODistanceDisappear0=10000 -NewShipType.TODistanceFade1=3000 -NewShipType.TODistanceDisappear1=1500 -NewShipType.TODistanceFade2=500000 -NewShipType.TODistanceDisappear2=100000 -NewShipType.TOGroupScale=1.5 -NewShipType.TOGroupMergeSize=0 -NewShipType.mouseOverMinFadeSize=0.045 -NewShipType.mouseOverMaxFadeSize=0.1 -NewShipType.healthBarStyle=0 ---NewShipType.upLOD=800 ---NewShipType.upLOD=1300 ---NewShipType.upLOD=2500 ---NewShipType.downLOD=815 ---NewShipType.downLOD=1315 ---NewShipType.downLOD=2515 - ---================================================================= ---VISIBILITY ---================================================================= - -NewShipType.nlips=0.00005 -NewShipType.nlipsRange=6000 -NewShipType.nlipsFar=0.001 -NewShipType.nlipsFarRange=20000 -NewShipType.SMRepresentation="HardDot" -NewShipType.meshRenderLimit=50000 -NewShipType.dotRenderLimit=10 -NewShipType.visibleInSecondary=1 -NewShipType.minLOD=0.25 -NewShipType.goblinsStartFade=200 -NewShipType.goblinsOff=200 -NewShipType.minimumZoomFactor=0.05 -NewShipType.selectionLimit=150000 -NewShipType.preciseATILimit=0 -NewShipType.selectionPriority=75 - -NewShipType.militaryUnit=1 -LoadModel(NewShipType,1) -loadShipPatchList(NewShipType,"data:sound/sfx/ship/Hiigaran/Corvette/" - ,0,"Engines/HCorvetteEng","" - ,1,"Ambience/HCorvetteAmb","") -addAbility(NewShipType,"MoveCommand",1,0) -addAbility(NewShipType,"CanDock",1,1) -NewShipType.dockTimeBetweenTwoFormations=0.5 -NewShipType.dockTimeBeforeStart=0.5 -NewShipType.dockNrOfShipsInDockFormation=1 -NewShipType.dockFormation="dockline" -NewShipType.queueFormation="dockline" -NewShipType.ignoreRaceWhenDocking=0 -addAbility(NewShipType,"CanLaunch") -NewShipType.launchTimeBetweenTwoFormations=0.5 -NewShipType.launchTimeBeforeStart=0.5 -NewShipType.launchNrOfShipsInDockFormation=1 -NewShipType.launchFormation="dockline" -addAbility(NewShipType,"ParadeCommand",1) -addAbility(NewShipType,"WaypointMove") -addAbility(NewShipType,"HyperSpaceCommand",1,1,200,200,2,2) -addAbility(NewShipType,"CanAttack",1,3,1,0,1,1,"BigCapitalShip, SmallCapitalShip, Utility, Frigate, Corvette,Fighter","strafe_bomber_vs_capship",{Fighter="Flyby_VInterceptor_vs_Fighter"},{Mothership="strafe_bomber_vs_capship"},{SmallCapitalShip="strafe_bomber_vs_capship"},{BigCapitalShip="strafe_bomber_vs_capship"},{SubSystem="FrontalVsSubSystem_Corvette"},{Corvette="FlyBy_Corvette_vs_Corvette"}) - -addAbility(NewShipType, "SpecialAttack", 1, "virus") -addAbility(NewShipType, "SpecialAttack", 1, "EMP") -addAbility(NewShipType,"GuardCommand",1,3000,500) -addAbility(NewShipType,"HyperspaceViaGateCommand",1,3,1,0.3) -addAbility(NewShipType,"SensorPing",1,1,10,2.5) -addAbility(NewShipType,"RetireAbility",1,0) -addAbility(NewShipType,"CaptureCommand", 1, -50) - -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun1","Weapon_Gun1") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun2","Weapon_Gun2") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun3","Weapon_Gun3") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_LPod","Weapon_LPod") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_RPod","Weapon_RPod") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_RBigPod","Weapon_RBigPod") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_LBigPod","Weapon_LBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_RBigPod","Weapon_RBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_LBigPod","Weapon_LBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_RBigPod","Weapon_RBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_LBigPod","Weapon_LBigPod") -StartShipWeaponConfig(NewShipType,"hur_BRTorpedoLauncher","Weapon_RCluster","Weapon_RCluster") -StartShipWeaponConfig(NewShipType,"hur_BRTorpedoLauncher","Weapon_LCluster","Weapon_LCluster") - - -addShield(NewShipType,"EMP",75,20) -AddShipMultiplier(NewShipType, "WeaponAccuracy", "OwnShipsWithinRadiusExcludingThisShip", "Linear", 1.5, 1.1, 5000) -NewShipType.sobDieTime=1 -NewShipType.sobSpecialDieTime=1 -NewShipType.specialDeathSpeed=40 -NewShipType.chanceOfSpecialDeath=0 -NewShipType.deadSobFadeTime=1 -setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0) -setEngineBurn(NewShipType,9,0.2,0.5,300,1.02,0.1,0.25,380) -setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0) -setEngineBurn(NewShipType,15,0.5,1,15,0,0.7,0.1,10) \ No newline at end of file Deleted: trunk/HW2_ROOT/Data/ship/hur_zarek/.DS_Store =================================================================== (Binary files differ) Deleted: trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak 2011-05-12 20:24:54 UTC (rev 4560) +++ trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak 2011-06-02 23:48:08 UTC (rev 4561) @@ -1,317 +0,0 @@ --- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail. --- LuaDC version 0.9.19 - --- 5/23/2004 7:24:05 PM - --- LuaDC by Age2uN - --- on error send source file (compiled lua) and this outputfile to Ag...@gm... - --- - -NewShipType = StartShipConfig() - -NewShipType.displayedName = "Shuttlecraft Patience" - -NewShipType.sobDescription = "If you have got troubles, Tom Zarek, his crew, and the Patience, outfitted with the best salvage in the Fleet can take care of it." - -NewShipType.maxhealth = 111 - -NewShipType.regentime = 80 - -NewShipType.minRegenTime = 0 - -NewShipType.sideArmourDamage = 1 - -NewShipType.rearArmourDamage = 1 - -NewShipType.isTransferable = 1 - -NewShipType.useEngagementRanges = 0 - -NewShipType.unitCapsNumber = 1 - -NewShipType.SquadronSize = 1 - -NewShipType.passiveFormation = "Spear" - -NewShipType.defensiveFormation = "x" - -NewShipType.aggressiveFormation = "Claw" - -NewShipType.mass = 40 - -NewShipType.collisionMultiplier = 1 - -NewShipType.thrusterMaxSpeed = 562 - -NewShipType.mainEngineMaxSpeed = 562 - -NewShipType.rotationMaxSpeed = 80 - -NewShipType.thrusterAccelTime = 3 - -NewShipType.thrusterBrakeTime = 1 - -NewShipType.mainEngineAccelTime = 3 - -NewShipType.mainEngineBrakeTime = 1 - -NewShipType.rotationAccelTime = 0.2 - -NewShipType.rotationBrakeTime = 0.15 - -NewShipType.thrusterUsage = 1 - -NewShipType.accelerationAngle = 35 - -NewShipType.mirrorAngle = 0 - -NewShipType.secondaryTurnAngle = 0 - -NewShipType.maxBankingAmount = 60 - -NewShipType.descendPitch = 89 - -NewShipType.goalReachEpsilon = 25 - -NewShipType.slideMoveRange = 0 - -NewShipType.controllerType = "Ship" - -NewShipType.tumbleStaticX = 10 - -NewShipType.tumbleStaticY = 20 - -NewShipType.tumbleStaticZ = 5 - -NewShipType.tumbleDynamicX = 2 - -NewShipType.tumbleDynamicY = 10 - -NewShipType.tumbleDynamicZ = 5 - -NewShipType.tumbleSpecialDynamicX = 2 - -NewShipType.tumbleSpecialDynamicY = 10 - -NewShipType.tumbleSpecialDynamicZ = 5 - -NewShipType.relativeMoveFactor = 3 - -NewShipType.swayUpdateTime = 5 - -NewShipType.swayOffsetRandomX = 10 - -NewShipType.swayOffsetRandomY = 10 - -NewShipType.swayOffsetRandomZ = 10 - -NewShipType.swayBobbingFactor = 0.35 - -NewShipType.swayRotateFactor = 0 - -NewShipType.dustCloudDamageTime = 160 - -NewShipType.nebulaDamageTime = 160 - -NewShipType.MinimalFamilyToFindPathAround = "SuperCap" - -NewShipType.BuildFamily = "Utility_Hur" - -NewShipType.AttackFamily = "Resource" - -NewShipType.DockFamily = "Utility" - -NewShipType.AvoidanceFamily = "Utility" - -NewShipType.DisplayFamily = "Frigate" - -NewShipType.AutoFormationFamily = "Frigate" - -NewShipType.CollisionFamily = "Small" - -NewShipType.ArmourFamily = "LightArmour" - -NewShipType.UnitCapsFamily = "Frigate" - -NewShipType.UnitCapsShipType = "ResourceCollector" - -NewShipType.fighterValue = 0 - -NewShipType.corvetteValue = 0 - -NewShipType.frigateValue = 0 - -NewShipType.neutralValue = 0 - -NewShipType.antiFighterValue = 0 - -NewShipType.antiCorvetteValue = 0 - -NewShipType.antiFrigateValue = 0 - -NewShipType.totalValue = 0 - -NewShipType.buildCost = 400 - -NewShipType.buildTime = 30 - -NewShipType.buildPriorityOrder = 10 - -NewShipType.retaliationRange = 5600 - -NewShipType.retaliationDistanceFromGoal = 160 - -NewShipType.visualRange = 2000 - -NewShipType.prmSensorRange = 5500 - -NewShipType.secSensorRange = 6500 - -NewShipType.detectionStrength = 1 - -NewShipType.TOIcon = "InvertedDiamond" - -NewShipType.TOScale = 1 - -NewShipType.TODistanceFade0 = 9000 - -NewShipType.TODistanceDisappear0 = 7000 - -NewShipType.TODistanceFade1 = 4500 - -NewShipType.TODistanceDisappear1 = 3500 - -NewShipType.TODistanceFade2 = 12000 - -NewShipType.TODistanceDisappear2 = 35000 - -NewShipType.TOGroupScale = 1 - -NewShipType.TOGroupMergeSize = 0 - -NewShipType.mouseOverMinFadeSize = 0.045 - -NewShipType.mouseOverMaxFadeSize = 0.1 - -NewShipType.healthBarStyle = 1 - -NewShipType.nlips = 0.00045 - -NewShipType.nlipsRange = 6000 - -NewShipType.nlipsFar = 0.0002 - -NewShipType.nlipsFarRange = 10000 - -NewShipType.SMRepresentation = "HardDot" - -NewShipType.meshRenderLimit = 13000 - -NewShipType.dotRenderLimit = 10 - -NewShipType.visibleInSecondary = 1 - -NewShipType.minLOD = 0.2 - -NewShipType.goblinsStartFade = 600 - -NewShipType.goblinsOff = 600 - -NewShipType.upLOD = 1200 - -NewShipType.upLOD = 1500 - -NewShipType.downLOD = 1200 - -NewShipType.downLOD = 1505 - -NewShipType.minimumZoomFactor = 0.75 - -NewShipType.selectionLimit = 150000 - -NewShipType.preciseATILimit = 0 - -NewShipType.selectionPriority = 75 - -NewShipType.militaryUnit = 0 - -addAbility(NewShipType, "MoveCommand", 1, 0) - -addAbility(NewShipType, "CanDock", 1, 1) - -NewShipType.dockTimeBetweenTwoFormations = 1 - -NewShipType.dockTimeBeforeStart = 1 - -NewShipType.dockNrOfShipsInDockFormation = 1 - -NewShipType.dockFormation = "delta" - -NewShipType.queueFormation = "dockline" - -NewShipType.dontDockWithOtherRaceShips = 1 - -NewShipType.ignoreRaceWhenDocking = 0 - -addAbility(NewShipType, "CanLaunch") - -NewShipType.launchTimeBetweenTwoFormations = 1 - -NewShipType.launchTimeBeforeStart = 1 - -NewShipType.launchNrOfShipsInDockFormation = 1 - -NewShipType.launchFormation = "delta" - -addAbility(NewShipType, "ParadeCommand", 1) - -addAbility(NewShipType, "WaypointMove") - -addAbility(NewShipType, "SalvageCommand", 1) - -addAbility(NewShipType, "GuardCommand", 1, 3000, 500) - -addAbility(NewShipType, "Harvest", 1, 15, 8, 9999) - -addAbility(NewShipType, "HyperspaceViaGateCommand", 1, 3, 1, 0.3) - -addAbility(NewShipType,"HyperSpaceCommand",1,1,300,500,0,1); - -addAbility(NewShipType, "CloakAbility", 1, 40, 40, 50, 0.1, 100, 20, 200) - -addShield(NewShipType,"EMP",5000,1) -addAbility(NewShipType, "DefenseFieldAbility", 1, 0, 325, 180, 10, 1, 0.5, 300, "defensefield_sphere_spray"); - -addAbility(NewShipType, "RetireAbility", 1, 0) - -addAbility(NewShipType, "RepairCommand", 1, 750, 9, {SuperCap = "18",}, {Frigate = "18",}) - -LoadModel(NewShipType, 1) - -NewShipType.battleScarMaxTriBase = 30 - -NewShipType.battleScarMaxTriInc = 50 - -NewShipType.sobDieTime = 1.8 - -NewShipType.sobSpecialDieTime = 2 - -NewShipType.specialDeathSpeed = 40 - -NewShipType.chanceOfSpecialDeath = 0 - -NewShipType.deadSobFadeTime = 1 - -setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0); - -setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0); - -setEngineBurn(NewShipType, 6, 3, 3, 4, 0.1, 0.1, 0.1, 15) - -setEngineGlow(NewShipType, 1, 1, 1.02, 20, 300, 50, 1.5, - -{0.27, 0.47, 0.69, 0.25,}) - -loadShipPatchList(NewShipType, "data:sound/sfx/ship/Hiigaran/NonMilitary/", 0, "Engines/HResourcerEng", "", 1, "Ambience/HResourcerAmb", "") Deleted: trunk/HW2_ROOT/Data/ship/ss_planet25/Thumbs.db =================================================================== (Binary files differ) Deleted: trunk/HW2_ROOT/Data/ship/ss_planet26/Thumbs.db =================================================================== (Binary files differ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |