From: <sca...@us...> - 2010-06-26 01:49:35
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Revision: 3818 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=3818&view=rev Author: scarbrow Date: 2010-06-26 01:49:29 +0000 (Sat, 26 Jun 2010) Log Message: ----------- - _civ coxxonliner was overlooked Added Paths: ----------- trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/ trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.hod trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.ship Added: trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.hod =================================================================== (Binary files differ) Property changes on: trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.hod ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.ship =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.ship (rev 0) +++ trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.ship 2010-06-26 01:49:29 UTC (rev 3818) @@ -0,0 +1,167 @@ +--=========================================================================== +-- Purpose : Lua definition file for Homeworld Ship. +-- Contains loading information and flight dynamics information (among other things?) +-- +-- Copyright Relic Entertainment, Inc. All rights reserved. +--=========================================================================== +NewShipType = StartShipConfig() +NewShipType.displayedName="Coxxon Caprica Liner" +NewShipType.sobDescription="A Luxury Cruise Liner" +NewShipType.maxhealth=1200 +NewShipType.regentime=0 +NewShipType.minRegenTime=0 +NewShipType.sideArmourDamage=1 +NewShipType.rearArmourDamage=1 +NewShipType.isTransferable=1 +NewShipType.useEngagementRanges=0 +NewShipType.unitCapsNumber=3 +NewShipType.paradeData="dummy_parade" +NewShipType.SquadronSize=1 +NewShipType.passiveFormation="Spear" +NewShipType.defensiveFormation="x" +NewShipType.aggressiveFormation="Claw" +NewShipType.mass=10000000 +NewShipType.collisionMultiplier=1 +NewShipType.thrusterMaxSpeed=150 +NewShipType.mainEngineMaxSpeed=150 +NewShipType.rotationMaxSpeed=18 +NewShipType.thrusterAccelTime=7 +NewShipType.thrusterBrakeTime=2 +NewShipType.mainEngineAccelTime=8 +NewShipType.mainEngineBrakeTime=2 +NewShipType.rotationAccelTime=0.75 +NewShipType.rotationBrakeTime=0.3 +NewShipType.thrusterUsage=1 +NewShipType.accelerationAngle=40 +NewShipType.mirrorAngle=0 +NewShipType.secondaryTurnAngle=0 +NewShipType.maxBankingAmount=20 +NewShipType.descendPitch=20 +NewShipType.goalReachEpsilon=30 +NewShipType.slideMoveRange=100 +NewShipType.controllerType="Ship" +NewShipType.tumbleStaticX=10 +NewShipType.tumbleStaticY=20 +NewShipType.tumbleStaticZ=5 +NewShipType.tumbleDynamicX=2 +NewShipType.tumbleDynamicY=10 +NewShipType.tumbleDynamicZ=5 +NewShipType.tumbleSpecialDynamicX=2 +NewShipType.tumbleSpecialDynamicY=10 +NewShipType.tumbleSpecialDynamicZ=5 +NewShipType.relativeMoveFactor=3 +NewShipType.swayUpdateTime=5 +NewShipType.swayOffsetRandomX=10 +NewShipType.swayOffsetRandomY=10 +NewShipType.swayOffsetRandomZ=10 +NewShipType.swayBobbingFactor=0.05 +NewShipType.swayRotateFactor=0 +NewShipType.useTargetRandom=1 +NewShipType.targetRandomPointXMin=-0.5 +NewShipType.targetRandomPointXMax=0.5 +NewShipType.targetRandomPointYMin=-0.5 +NewShipType.targetRandomPointYMax=0.5 +NewShipType.targetRandomPointZMin=-0.5 +NewShipType.targetRandomPointZMax=0.5 +NewShipType.dustCloudDamageTime=160 +NewShipType.nebulaDamageTime=65 +NewShipType.MinimalFamilyToFindPathAround="MotherShip" +NewShipType.BuildFamily="Utility_Hur" +NewShipType.AttackFamily="ResourceLarge" +NewShipType.DockFamily="Controller" +NewShipType.AvoidanceFamily="Frigate" +NewShipType.DisplayFamily="Utility" +NewShipType.AutoFormationFamily="Frigate" +NewShipType.CollisionFamily="Big" +NewShipType.ArmourFamily="Unarmoured" +NewShipType.UnitCapsFamily="Utility" +NewShipType.UnitCapsShipType="Civilian" +NewShipType.fighterValue=0 +NewShipType.corvetteValue=0 +NewShipType.frigateValue=0 +NewShipType.neutralValue=5 +NewShipType.antiFighterValue=5 +NewShipType.antiCorvetteValue=0 +NewShipType.antiFrigateValue=0 +NewShipType.totalValue=5 +NewShipType.buildCost=800 +NewShipType.buildTime=45 +NewShipType.buildPriorityOrder=20 +NewShipType.retaliationRange=4800 +NewShipType.retaliationDistanceFromGoal=160 +NewShipType.visualRange=1000 +NewShipType.prmSensorRange=3500 +NewShipType.secSensorRange=4500 +NewShipType.detectionStrength=1 +NewShipType.TOIcon="Diamond" +NewShipType.TOScale=1 +NewShipType.TODistanceFade0=10000 +NewShipType.TODistanceDisappear0=8000 +NewShipType.TODistanceFade1=4500 +NewShipType.TODistanceDisappear1=3500 +NewShipType.TODistanceFade2=12000 +NewShipType.TODistanceDisappear2=35000 +NewShipType.TOGroupScale=1 +NewShipType.TOGroupMergeSize=0 +NewShipType.mouseOverMinFadeSize=0.045 +NewShipType.mouseOverMaxFadeSize=0.1 +NewShipType.healthBarStyle=1 +NewShipType.nlips=0.000125 +NewShipType.nlipsRange=6000 +NewShipType.nlipsFar=0.0001 +NewShipType.nlipsFarRange=10000 +NewShipType.SMRepresentation="HardDot" +NewShipType.meshRenderLimit=13000 +NewShipType.dotRenderLimit=10 +NewShipType.visibleInSecondary=1 +NewShipType.minLOD=0.25 +NewShipType.goblinsStartFade=1500 +NewShipType.goblinsOff=1500 +NewShipType.minimumZoomFactor=0.5 +NewShipType.selectionLimit=150000 +NewShipType.preciseATILimit=0 +NewShipType.selectionPriority=75 +NewShipType.militaryUnit=0 +addAbility(NewShipType,"MoveCommand",1,0) +addAbility(NewShipType,"CanDock",1,0) +NewShipType.dockTimeBetweenTwoFormations=1 +NewShipType.dockTimeBeforeStart=2 +NewShipType.dockNrOfShipsInDockFormation=1 +NewShipType.dockFormation="delta" +NewShipType.queueFormation="dockline" +NewShipType.dontDockWithOtherRaceShips=1 +NewShipType.ignoreRaceWhenDocking=0 +addAbility(NewShipType,"CanLaunch") +NewShipType.launchTimeBetweenTwoFormations=1 +NewShipType.launchTimeBeforeStart=2 +NewShipType.launchNrOfShipsInDockFormation=1 +NewShipType.launchFormation="delta" +addAbility(NewShipType,"ShipHold",1,40,10,"rallypoint","Fighter",25) +addAbility(NewShipType,"ParadeCommand",1) +addAbility(NewShipType,"WaypointMove") +addAbility(NewShipType,"HyperSpaceCommand",1,1,200,400,5,8) +--addAbility(NewShipType,"CanAttack",1,1,0,0,0.35,1,"BigCapitalShip","kamikaze") +addAbility(NewShipType,"GuardCommand",1,3000,800) +addAbility(NewShipType,"RetireAbility",1,1) +LoadModel(NewShipType,1) +--addShield(NewShipType,"EMP",220,20) +NewShipType.battleScarMaxTriBase=75 +NewShipType.battleScarMaxTriInc=100 +NewShipType.sobDieTime=1 +NewShipType.sobSpecialDieTime=1 +NewShipType.specialDeathSpeed=40 +NewShipType.chanceOfSpecialDeath=0 +NewShipType.deadSobFadeTime=1 +SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml05",50,0.01,80,125,60,75,125,80,65,75,0,0,0,100,100,50,20,50) +SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml01",90,0.01,80,125,60,75,125,80,65,75,0,0,0,1000,100,50,20,50) +SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml03",50,0.01,60,95,200,50,15,200,20,125,0,0,0,500,100,20,20,50) +setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0) +setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0) +setEngineTrail(NewShipType,2,0,"trail_ribbon.tga",0,0,0,0) +-- this engine trail index is not in the hod +--setEngineTrail(NewShipType,3,0,"trail_ribbon.tga",0,0,0,0) +--setEngineGlow(NewShipType,1,1,1.02,20,300,50,1.5,{0.27, 0.47, .69, 0.25}) +setEngineBurn(NewShipType,7,0.5,1,15,0,0.7,0.1,10) +loadShipPatchList(NewShipType,"data:sound/sfx/ship/Hiigaran/NonMilitary/" + ,0,"Engines/HResourcerControllerEng","" + ,1,"Ambience/HResourcerControllerAmb","") Property changes on: trunk/HW2_ROOT/Data/ship/hur_civ_coxxonliner/hur_coxxonliner.ship ___________________________________________________________________ Added: svn:eol-style + native This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |