From: <sa...@us...> - 2010-02-11 19:04:42
|
Revision: 3534 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=3534&view=rev Author: sastrei Date: 2010-02-11 19:04:36 +0000 (Thu, 11 Feb 2010) Log Message: ----------- - Fixed "staring fleets" spelling error Modified Paths: -------------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Modified: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2010-02-10 20:13:09 UTC (rev 3533) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2010-02-11 19:04:36 UTC (rev 3534) @@ -105,7 +105,7 @@ }, { name = "startingfleetsuffix", - locName = "Staring Fleets", + locName = "Starting Fleet", tooltip = "Different starting fleets", default = 0, visible = 1, This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-09 22:28:41
|
Revision: 4517 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4517&view=rev Author: sensretracor Date: 2011-01-09 22:28:34 +0000 (Sun, 09 Jan 2011) Log Message: ----------- more play options Removed Paths: ------------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Deleted: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-01-09 21:34:51 UTC (rev 4516) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-01-09 22:28:34 UTC (rev 4517) @@ -1,159 +0,0 @@ --- This file is read by leveldata/multiplayer/deathmatch.lua and used to --- populate the Game Options UI. Mini mods can define their own --- deathmatch/GameSetupOptions file to customs the Game Settings and --- add starting fleets to the UI. - -GameSetupOptions = -{ - { - name = "resources", - locName = "$3240", - tooltip = "$3239", - default = 1, - visible = 1, - choices = - { - "$3241", - "0.5", - "$3242", - "1.0", - "$3243", - "2.0", - }, - }, - { - name = "unitcaps", - locName = "$3214", - tooltip = "$3234", - default = 1, - visible = 1, - choices = - { - "$3215", - "Small", - "$3216", - "Normal", - "$3217", - "Large", - "$3218", - "Verylarge", - }, - }, - { - name = "resstart", - locName = "$3205", - tooltip = "$3232", - default = 0, - visible = 1, - choices = - { - "None (0)", - "0", - "Low (3000)", - "3000", - "Medium (10000)", - "10000", - "High (30000)", - "30000", - "Very High (60000)", - "60000", - "$3209", - "0", - }, - }, - { - name = "lockteams", - locName = "$3220", - tooltip = "$3235", - default = 0, - visible = 1, - choices = - { - "$3221", - "yes", - "$3222", - "no", - }, - }, - { - name = "startlocation", - locName = "$3225", - tooltip = "$3237", - default = 0, - visible = 1, - choices = - { - "$3226", - "random", - "$3227", - "fixed", - }, - }, - { - name = "victoryconditions", - locName = "Victory Conditions", - tooltip = "Destroy Capital ships or all ships to win", - default = 0, - visible = 1, - choices = - { - "Destroy capital ships", - "0", - "Destroy all ships", - "1", - }, - }, - { - name = "startingfleetsuffix", - locName = "Starting Fleet", - tooltip = "Different starting fleets", - default = 0, - visible = 1, - choices = - { - "Default", - "", - "The Long Patrol", - "_patrol", - "Unfinished Business", - "_medium", - "All Ships", - "_all", - "War of the Gods", - "_armada", - "Saga of a Star World", - "_ragtag", -- should match the suffix of the four races starting fleets ie hur00_other.lua, etc. - - }, - }, - { - name = "aichoice", - locName = "AI", - tooltip = "Different AIs", - default = 1, - visible = 1, - choices = - { - "Default", - "default", - "Barnmaddo", - "barnmaddo", -- should match the subdirectory name of the ai in Data/ai - "None", - "none", -- should match the subdirectory name of the ai in Data/ai - }, - }, - { - name = "explosiondamage", - locName = "Ship Explosion Damage", - tooltip = "Frigate and Capital ship explosions cause damage to nearby ships", - default = 0, - visible = 1, - choices = - { - "Disabled", - "off", - "Enabled", - "on", - }, - }, -} \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-09 22:28:56
|
Revision: 4518 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4518&view=rev Author: sensretracor Date: 2011-01-09 22:28:50 +0000 (Sun, 09 Jan 2011) Log Message: ----------- more play options Added Paths: ----------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Added: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua (rev 0) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-01-09 22:28:50 UTC (rev 4518) @@ -0,0 +1,180 @@ +-- This file is read by leveldata/multiplayer/deathmatch.lua and used to +-- populate the Game Options UI. Mini mods can define their own +-- deathmatch/GameSetupOptions file to customs the Game Settings and +-- add starting fleets to the UI. + +GameSetupOptions = +{ + { + name = "resources", + locName = "$3240", + tooltip = "$3239", + default = 1, + visible = 1, + choices = + { + "$3241", + "0.5", + "$3242", + "1.0", + "$3243", + "2.0", + }, + }, + { + name = "unitcaps", + locName = "$3214", + tooltip = "$3234", + default = 1, + visible = 1, + choices = + { + "$3215", + "Small", + "$3216", + "Normal", + "$3217", + "Large", + "$3218", + "Verylarge", + }, + }, + { + name = "resstart", + locName = "$3205", + tooltip = "$3232", + default = 0, + visible = 1, + choices = + { + "None (0)", + "0", + "Low (3000)", + "3000", + "Medium (10000)", + "10000", + "High (30000)", + "30000", + "Very High (60000)", + "60000", + "$3209", + "0", + }, + }, + { + name = "lockteams", + locName = "$3220", + tooltip = "$3235", + default = 0, + visible = 1, + choices = + { + "$3221", + "yes", + "$3222", + "no", + }, + }, + { + name = "startlocation", + locName = "$3225", + tooltip = "$3237", + default = 0, + visible = 1, + choices = + { + "$3226", + "random", + "$3227", + "fixed", + }, + }, + { + name = "victoryconditions", + locName = "Victory Conditions", + tooltip = "Destroy Capital ships or all ships to win", + default = 0, + visible = 1, + choices = + { + "Destroy capital ships", + "0", + "Destroy all ships", + "1", + }, + }, + { + name = "startingfleetsuffix", + locName = "Starting Fleet", + tooltip = "Different starting fleets", + default = 0, + visible = 1, + choices = + { + "Default", + "", + "Galactica,PegCAG", + "_Gal_and_Peg_CAG", + "Galactica&CAG", + "_Gal_and_CAG", + "Alternative", + "_alterative", + "Pegasus&CAG", + "_Peg_and_CAG", + "Galactiaca&Fleet", + "_Gal_and_fleet", + "Galactica Recon", + "_Gal_and_limitedfleet", + "Galactica,Peg&Fleet", + "_Gal_and_Peg_and_fleet", + "Peggy&Galactica", + "_Gal_and_Peg", + "Raptor", + "_Just_a_raptor", + "The Fleet", + "_just_fleet", + "Basics", + "_Basics_at_Ragnar", + "Armada", + "_armada", + "Battle Stars", + "_ragtag", + "Battle Group", + "_battle", + "Acropolis", + "_Acropolis", + "Civilian Fleet", + "_The_Fleet", + }, + }, + { + name = "aichoice", + locName = "AI", + tooltip = "Different AIs", + default = 1, + visible = 1, + choices = + { + "Default", + "default", + "Barnmaddo", + "barnmaddo", -- should match the subdirectory name of the ai in Data/ai + "None", + "none", -- should match the subdirectory name of the ai in Data/ai + }, + }, + { + name = "explosiondamage", + locName = "Ship Explosion Damage", + tooltip = "Frigate and Capital ship explosions cause damage to nearby ships", + default = 0, + visible = 1, + choices = + { + "Disabled", + "off", + "Enabled", + "on", + }, + }, +} \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-09 22:35:01
|
Revision: 4522 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4522&view=rev Author: sensretracor Date: 2011-01-09 22:34:55 +0000 (Sun, 09 Jan 2011) Log Message: ----------- Removed Paths: ------------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Deleted: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-01-09 22:31:26 UTC (rev 4521) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-01-09 22:34:55 UTC (rev 4522) @@ -1,180 +0,0 @@ --- This file is read by leveldata/multiplayer/deathmatch.lua and used to --- populate the Game Options UI. Mini mods can define their own --- deathmatch/GameSetupOptions file to customs the Game Settings and --- add starting fleets to the UI. - -GameSetupOptions = -{ - { - name = "resources", - locName = "$3240", - tooltip = "$3239", - default = 1, - visible = 1, - choices = - { - "$3241", - "0.5", - "$3242", - "1.0", - "$3243", - "2.0", - }, - }, - { - name = "unitcaps", - locName = "$3214", - tooltip = "$3234", - default = 1, - visible = 1, - choices = - { - "$3215", - "Small", - "$3216", - "Normal", - "$3217", - "Large", - "$3218", - "Verylarge", - }, - }, - { - name = "resstart", - locName = "$3205", - tooltip = "$3232", - default = 0, - visible = 1, - choices = - { - "None (0)", - "0", - "Low (3000)", - "3000", - "Medium (10000)", - "10000", - "High (30000)", - "30000", - "Very High (60000)", - "60000", - "$3209", - "0", - }, - }, - { - name = "lockteams", - locName = "$3220", - tooltip = "$3235", - default = 0, - visible = 1, - choices = - { - "$3221", - "yes", - "$3222", - "no", - }, - }, - { - name = "startlocation", - locName = "$3225", - tooltip = "$3237", - default = 0, - visible = 1, - choices = - { - "$3226", - "random", - "$3227", - "fixed", - }, - }, - { - name = "victoryconditions", - locName = "Victory Conditions", - tooltip = "Destroy Capital ships or all ships to win", - default = 0, - visible = 1, - choices = - { - "Destroy capital ships", - "0", - "Destroy all ships", - "1", - }, - }, - { - name = "startingfleetsuffix", - locName = "Starting Fleet", - tooltip = "Different starting fleets", - default = 0, - visible = 1, - choices = - { - "Default", - "", - "Galactica,PegCAG", - "_Gal_and_Peg_CAG", - "Galactica&CAG", - "_Gal_and_CAG", - "Alternative", - "_alterative", - "Pegasus&CAG", - "_Peg_and_CAG", - "Galactiaca&Fleet", - "_Gal_and_fleet", - "Galactica Recon", - "_Gal_and_limitedfleet", - "Galactica,Peg&Fleet", - "_Gal_and_Peg_and_fleet", - "Peggy&Galactica", - "_Gal_and_Peg", - "Raptor", - "_Just_a_raptor", - "The Fleet", - "_just_fleet", - "Basics", - "_Basics_at_Ragnar", - "Armada", - "_armada", - "Battle Stars", - "_ragtag", - "Battle Group", - "_battle", - "Acropolis", - "_Acropolis", - "Civilian Fleet", - "_The_Fleet", - }, - }, - { - name = "aichoice", - locName = "AI", - tooltip = "Different AIs", - default = 1, - visible = 1, - choices = - { - "Default", - "default", - "Barnmaddo", - "barnmaddo", -- should match the subdirectory name of the ai in Data/ai - "None", - "none", -- should match the subdirectory name of the ai in Data/ai - }, - }, - { - name = "explosiondamage", - locName = "Ship Explosion Damage", - tooltip = "Frigate and Capital ship explosions cause damage to nearby ships", - default = 0, - visible = 1, - choices = - { - "Disabled", - "off", - "Enabled", - "on", - }, - }, -} \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-09 22:35:14
|
Revision: 4523 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4523&view=rev Author: sensretracor Date: 2011-01-09 22:35:08 +0000 (Sun, 09 Jan 2011) Log Message: ----------- more play options Added Paths: ----------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Added: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua (rev 0) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-01-09 22:35:08 UTC (rev 4523) @@ -0,0 +1,178 @@ +-- This file is read by leveldata/multiplayer/deathmatch.lua and used to +-- populate the Game Options UI. Mini mods can define their own +-- deathmatch/GameSetupOptions file to customs the Game Settings and +-- add starting fleets to the UI. + +GameSetupOptions = +{ + { + name = "resources", + locName = "$3240", + tooltip = "$3239", + default = 1, + visible = 1, + choices = + { + "$3241", + "0.5", + "$3242", + "1.0", + "$3243", + "2.0", + }, + }, + { + name = "unitcaps", + locName = "$3214", + tooltip = "$3234", + default = 1, + visible = 1, + choices = + { + "$3215", + "Small", + "$3216", + "Normal", + "$3217", + "Large", + "$3218", + "Verylarge", + }, + }, + { + name = "resstart", + locName = "$3205", + tooltip = "$3232", + default = 0, + visible = 1, + choices = + { + "None (0)", + "0", + "Low (3000)", + "3000", + "Medium (10000)", + "10000", + "High (30000)", + "30000", + "Very High (60000)", + "60000", + "$3209", + "0", + }, + }, + { + name = "lockteams", + locName = "$3220", + tooltip = "$3235", + default = 0, + visible = 1, + choices = + { + "$3221", + "yes", + "$3222", + "no", + }, + }, + { + name = "startlocation", + locName = "$3225", + tooltip = "$3237", + default = 0, + visible = 1, + choices = + { + "$3226", + "random", + "$3227", + "fixed", + }, + }, + { + name = "victoryconditions", + locName = "Victory Conditions", + tooltip = "Destroy Capital ships or all ships to win", + default = 0, + visible = 1, + choices = + { + "Destroy capital ships", + "0", + "Destroy all ships", + "1", + }, + }, + { + name = "startingfleetsuffix", + locName = "Starting Fleet", + tooltip = "Different starting fleets", + default = 0, + visible = 1, + choices = + { + "Default", + "", + "Galactica,PegCAG", + "_Gal_and_Peg_CAG", + "Galactica&CAG", + "_Gal_and_CAG", + "Pegasus&CAG", + "_Peg_and_CAG", + "Galactiaca&Fleet", + "_Gal_and_fleet", + "Galactica Recon", + "_Gal_and_limitedfleet", + "Galactica,Peg&Fleet", + "_Gal_and_Peg_and_fleet", + "Peggy&Galactica", + "_Gal_and_Peg", + "Raptor", + "_Just_a_raptor", + "The Fleet", + "_just_fleet", + "Basics", + "_Basics_at_Ragnar", + "Armada", + "_armada", + "Battle Stars", + "_ragtag", + "Battle Group", + "_battle", + "Acropolis", + "_Acropolis", + "Civilian Fleet", + "_The_Fleet", + }, + }, + { + name = "aichoice", + locName = "AI", + tooltip = "Different AIs", + default = 1, + visible = 1, + choices = + { + "Default", + "default", + "Barnmaddo", + "barnmaddo", -- should match the subdirectory name of the ai in Data/ai + "None", + "none", -- should match the subdirectory name of the ai in Data/ai + }, + }, + { + name = "explosiondamage", + locName = "Ship Explosion Damage", + tooltip = "Frigate and Capital ship explosions cause damage to nearby ships", + default = 0, + visible = 1, + choices = + { + "Disabled", + "off", + "Enabled", + "on", + }, + }, +} \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 01:05:03
|
Revision: 4552 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4552&view=rev Author: scarbrow Date: 2011-05-11 01:04:57 +0000 (Wed, 11 May 2011) Log Message: ----------- - rev 4498 file Revision Links: -------------- http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4498&view=rev Modified Paths: -------------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Modified: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 00:58:04 UTC (rev 4551) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 01:04:57 UTC (rev 4552) @@ -113,36 +113,17 @@ { "Default", "", - "Galactica,PegCAG", - "_Gal_and_Peg_CAG", - "Galactica&CAG", - "_Gal_and_CAG", - "Pegasus&CAG", - "_Peg_and_CAG", - "Galactiaca&Fleet", - "_Gal_and_fleet", - "Galactica Recon", - "_Gal_and_limitedfleet", - "Galactica,Peg&Fleet", - "_Gal_and_Peg_and_fleet", - "Peggy&Galactica", - "_Gal_and_Peg", - "Raptor", - "_Just_a_raptor", - "The Fleet", - "_just_fleet", - "Basics", - "_Basics_at_Ragnar", - "Armada", + "The Long Patrol", + "_patrol", + "Unfinished Business", + "_medium", + "All Ships", + "_all", + "War of the Gods", "_armada", - "Battle Stars", - "_ragtag", - "Battle Group", - "_battle", - "Acropolis", - "_Acropolis", - "Civilian Fleet", - "_The_Fleet", + "Saga of a Star World", + "_ragtag", -- should match the suffix of the four races starting fleets ie hur00_other.lua, etc. + }, }, { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 01:18:27
|
Revision: 4553 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4553&view=rev Author: scarbrow Date: 2011-05-11 01:18:20 +0000 (Wed, 11 May 2011) Log Message: ----------- - updated with sen's new starting fleets Modified Paths: -------------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Modified: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 01:04:57 UTC (rev 4552) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 01:18:20 UTC (rev 4553) @@ -111,19 +111,28 @@ visible = 1, choices = { - "Default", - "", - "The Long Patrol", - "_patrol", - "Unfinished Business", - "_medium", - "All Ships", - "_all", - "War of the Gods", - "_armada", - "Saga of a Star World", - "_ragtag", -- should match the suffix of the four races starting fleets ie hur00_other.lua, etc. - +-- Displayed Selection Startingfleet file + "Default", "", + "The Long Patrol", "_patrol", + "Unfinished Business", "_medium", + "All Ships", "_all", + "War of the Gods", "_armada", + "Saga of a Star World", "_ragtag", + + "Battle Group", "_battle", + "Civilian Fleet", "_The_Fleet", + "Acropolis", "_Acropolis", + "Galactica,PegCAG", "_Gal_and_Peg_CAG", + "Galactica&CAG", "_Gal_and_CAG", + "Pegasus&CAG", "_Peg_and_CAG", + "Galactiaca&Fleet", "_Gal_and_fleet", + "Galactica Recon", "_Gal_and_limitedfleet", + "Galactica,Peg&Fleet", "_Gal_and_Peg_and_fleet", + "Peggy&Galactica", "_Gal_and_Peg", + "The Fleet", "_just_fleet", + "Basics", "_Basics_at_Ragnar", + + }, }, { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |