--- a
+++ b/GaussianConvolution.c
@@ -0,0 +1,189 @@
+
+/* autopano-sift, Automatic panorama image creation
+ * Copyright (C) 2004 -- Sebastian Nowozin
+ *
+ * This program is free software released under the GNU General Public
+ */
+
+/* GaussianConvolution.cs
+ *
+ * Gaussian convolution filter, separated passes.
+ *
+ * (C) Copyright 2004 -- Sebastian Nowozin (nowozin@cs.tu-berlin.de)
+ */
+
+// TODO: There might be a way to do this faster by creating a different mask
+// and using just one pass from left to right per row or up to down from
+// column, instead of (filterSize * dim) passes.
+
+#include "AutoPanoSift.h"
+
+{
+	self->Dim = 0;
+	self->Middle = 0;
+	self->items = NULL;
+	return self;
+}
+
+{
+	self->Dim = dim;
+	self->Middle = dim / 2;
+	self->items = (double*)calloc(sizeof(double),dim);
+	return self;
+}
+
+{
+	if (self->items != NULL) {
+		free(self->items);
+		self->items = NULL;
+	}
+	free(self);
+}
+
+GaussianConvolution* GaussianConvolution_new0()
+{
+	GaussianConvolution* self = (GaussianConvolution*)malloc(sizeof(GaussianConvolution));
+	return self;
+}
+
+void GaussianConvolution_delete (GaussianConvolution* self)
+{
+	if (self) {
+		if (self->mask != NULL) {
+		}
+		free(self);
+	}
+}
+
+// From "Image Processing, Analysis and Machine Vision", pp. 84:
+// 'Pixels more distant from the center of the operator have smaller
+// influence, and pixels farther than 3 \sigma from the center have
+// neglible influence.'
+//
+// So, find the kernel size by rounding twice 3 \sigma up.
+GaussianConvolution* GaussianConvolution_new1(double sigma)
+{
+	return GaussianConvolution_new2(sigma, 1 + 2 * ((int) (3.0 * sigma)));
+}
+
+// Like Generate, but manually specifying the kernel size.
+GaussianConvolution* GaussianConvolution_new2 (double sigma, int dim)
+{
+	// Assert the kernel size is odd, so we have a clear center pixel.
+	dim |= 1;
+	GaussianConvolution* self = GaussianConvolution_new0();
+
+	double sigma2sq = 2 * sigma * sigma;
+	double normalizeFactor = 1.0 / (sqrt (2.0 * M_PI) * sigma);
+
+	int n;
+	for ( n = 0 ; n < dim ; ++n) {
+		int relPos = n - self->mask->Middle;
+
+		double G = (relPos * relPos) / sigma2sq;
+		G = exp (-G);
+		G *= normalizeFactor;
+	}
+	return self;
+}
+
+// Apply the gaussian filter.
+ImageMap* GaussianConvolution_Convolve (GaussianConvolution* self, ImageMap* img)
+{
+}
+
+int Direction_Vertical = 0;
+int Direction_Horizontal = 1;
+
+// Static utility functions for convolution
+//
+{
+    ImageMap* res = ImageMap_new (img->xDim, img->yDim);
+    ImageMap* res2 = ImageMap_new (img->xDim, img->yDim);
+
+    ConvolutionFilter_Convolve1D (res, mask, img, Direction_Vertical);
+    ConvolutionFilter_Convolve1D (res2, mask, res, Direction_Horizontal);
+
+    ImageMap_delete(res);
+
+    return (res2);
+}
+
+				   ImageMap* src, int dir)
+{
+	int maxN=0;	// outer loop maximum index
+	int maxP=0;	// inner loop maximum index
+
+	if (dir == Direction_Vertical) {
+		maxN = src->xDim;
+		maxP = src->yDim;
+	} else if (dir == Direction_Horizontal) {
+		maxN = src->yDim;
+		maxP = src->xDim;
+	} else
+		FatalError ("TODO: invalid direction");
+
+	int n;
+	for ( n = 0 ; n < maxN ; ++n) {
+		int p;
+		for ( p = 0 ; p < maxP ; ++p) {
+			double val = ConvolutionFilter_CalculateConvolutionValue1D (src, mask,
+										    n, p, maxN, maxP, dir);
+
+			if (dir == Direction_Vertical)
+				ImageMap_SetPixel(dest, n, p, val);
+			else
+				ImageMap_SetPixel(dest, p, n, val);
+		}
+	}
+}
+
+double ConvolutionFilter_CalculateConvolutionValue1D (ImageMap* src,
+		ConvLinearMask* mask, int n, int p, int maxN, int maxP, int dir)
+{
+	double sum = 0.0;
+
+	bool isOut = false;
+	double outBound = 0.0;	// values that are out of bound
+
+	int xw;
+	for (xw = 0 ; xw < mask->Dim ; ++xw) {
+		int curAbsP = xw - mask->Middle + p;
+
+		if (curAbsP < 0 || curAbsP >= maxP) {
+			isOut = true;
+
+			continue;
+		}
+
+		if (dir == Direction_Vertical)
+			sum += mask->items[xw] * ImageMap_GetPixel(src, n, curAbsP);
+		else
+			sum += mask->items[xw] * ImageMap_GetPixel(src, curAbsP, n);
+	}
+
+	// if part of the mask was outside, correct the resulting value by the
+	// in/out ratio.
+	if (isOut)
+		sum *= 1.0 / (1.0 - outBound);
+
+	return (sum);
+}
+