[htsserver-devel] htsserver 0.5.8 released!
Status: Abandoned
Brought to you by:
uh1763
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From: Uwe H. <uh...@bi...> - 2000-10-06 22:21:24
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Hi everyone. I nearly forgot to announce the release of htsserver 0.5.8 on this mailing list :-) This is the first release that is (at least in parts) playable. NEWS: ----- * Removed the config-options max_connections and max_players. Holsham Traders will feature unlimited number of players. * Every player now gets two different transporters in the beginning. * More verbosive logging. * You now have the possibility to buy and sell goods from/to a town into any of your transporters which are in that town. * htsserver now uses htsprotocol 0.4.5. * A player can now have transporters and drive them from one town to another. * Wrote some initial town-handling code. * At the beginning of the game every town gets a (randomly chosen) number of goods with random prices and amounts. * Lots of internal improvements and increased readability of the code. * Several bugfixes. * htsserver now requires GLib. Lots of functions have been replaced by Glib-equivalents which are more secure and more portable. * Upgraded to autoconf 2.49a. * Should compile on HP/UX now. * Documentation updates. Read the ChangeLog for details. Go htsserver it from: http://download.sourceforge.net/htsserver/htsserver-0.5.8.tar.gz Get nhtsclient 0.5.1 from http://nhtsclient.sourceforge.net. This is a ncurses Holsham Traders client which you can use to play the game. Have fun. Uwe. -- Uwe Hermann <uh...@bi...> http://www.bingo-ev.de/~uh1763/ -------------------------------- :wq |