Variables are generally use for representing data in computer languages.
They are used to represent certain things like the number of apples a
player has or his current score, locations of objects and other things
like that. EDL supports some of the lower levels ones from GML such as
the ones below, including regular C++ data types, such as boolean true
or false and floating point integer values.
In ENIGMA and Game Maker,
variables come in several different flavors:
Various read only variables such as working_directory.
Wiki: Constant
Wiki: Documentation
Wiki: ENIGMA
Wiki: Game_Maker
Wiki: Global
Wiki: Global_local
Wiki: Instance
Wiki: Local
Wiki: Room
Wiki: Scope
Wiki: Variables