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In programming in general, scope refers to the
location in which a variable, function, or other object is declared.
When referring to scopes in ENIGMA, we usually divide these into five
categories, listed below in the order they are checked:
var keyword or alocal keyword.my_health or my_life. These also includex, y, hspeed, vspeed,alarm, etc. This scope can be referred to via dotself keyword.x, y, hspeed, vspeed, alarm, ...).locallocalroom,health, score, lives, mouse_x... These variables can beglobalvar, or the global keywordglobal