An object is a resource in ENIGMA. It consists of
events that execute actions and code. It is the
basis of ENIGMA's logic and that is where the scripting itself is taking
place. Objects usually have a sprite attached to
them so its possible to see them. Everything in a game consists of
objects, or more precisely, instances of objects.
So an instance represents one particular instance, while objects
represent all of the instances of the particular object.
Its equivalent in C++ would be classes.
Wiki: First_game:Balloon_pop
Wiki: GM_format
Wiki: Inheritance
Wiki: Objects
Wiki: Resource_tree