A good game provides the player with some information on how to play the
game. This information is displayed when the player presses the <f1> key
during gameplay. To create the game information, double click Game
Information in the resource tree at the left of the screen. A little
built-in editor is opened where you can edit the game information. You
can use different fonts, different colors, and styles. You can also set
the background color.</f1>
In the File menu, you can set a number of Options. By default, the help
is shown in the game window and gameplay is temporarily halted. You can
indicate to show the help file in a separate window. In this case, you
can indicate the caption of the game information in the game. You can
also indicate the position (use -1 for centered) and size of the game
information window and whether it should have a border and be sizable by
the player. You can force the game information window to stay on-top and
you can indicate whether the game should continue playing while the game
information is shown.
A good piece of advice is to make the information short and precise.
Moreover, don't forget to add your name as part of a
"Credits" section. All example games provided have
an information file, typically called a Readme,
about the game and how it was created. You might want to indicate at the
bottom of the help file that the user must press Escape to continue
playing.
If you want to make a bit more fancy help, you can use a Word
Processor like LibreOffice
Writer or MS Word, or branch out and use
HTML. For more advanced games,
though, you probably shouldn't use this mechanism at all, but instead
use some dedicated rooms to show help about the game.