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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to GUI_Functions</title><link>https://sourceforge.net/p/hpg-projects2/wiki/GUI_Functions/</link><description>Recent changes to GUI_Functions</description><atom:link href="https://sourceforge.net/p/hpg-projects2/wiki/GUI_Functions/feed" rel="self"/><language>en</language><lastBuildDate>Sun, 07 Apr 2024 02:42:30 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/hpg-projects2/wiki/GUI_Functions/feed" rel="self" type="application/rss+xml"/><item><title>GUI_Functions modified by Hugh Greene</title><link>https://sourceforge.net/p/hpg-projects2/wiki/GUI_Functions/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;This is an article with a proposal of potential GUI functions for&lt;br/&gt;
ENIGMA. These functions would theoretically create hardware accelerated&lt;br/&gt;
GUI controls very easily that can be statically batched and not&lt;br/&gt;
dynamically rendered making them a good implementation for GM which&lt;br/&gt;
would eliminate many issues with people creating an interface for their&lt;br/&gt;
game menus and things.&lt;/p&gt;
&lt;p&gt;These functions would be implemented merely as an extension and rely on&lt;br/&gt;
general graphics systems functions.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hugh Greene</dc:creator><pubDate>Sun, 07 Apr 2024 02:42:30 -0000</pubDate><guid>https://sourceforge.neta395320d80f239971cf7653dcdac80f2dfb34ecb</guid></item></channel></rss>