Read Me
Hover Carnage version 0.0.6
Copyright (c) 2000 by a bunch of people. See the AUTHORS file.
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
A copy of the GNU General Public License should also have been included with
this program as a file named COPYING.
REQUIREMENTS
============
The web page for Hover Carnage is at:
http://hover.sourceforge.net/
It has a list of system requirements.
COMPILATION
===========
./configure
make
If you can't get the game to compile or are having any other problems,
please email witten@torsion.org
RUNNING THE GAME
================
Simply run the "hover" binary. If it's not finding the game data, you can set
the HOVER_DATA_PATH environment variable.
Run "hover --help" to see available command-line options. Some options
are intended only for debugging and development.
USER CONTROLS
=============
W or right mouse button - thrust forward
A - strafe left
D - strafe right
S - reverse
left arrow - turn left
right arrow - turn right
tab - switch to next weapon
1 - switch to rockets
0 - disarm hovercraft
home - toggle fullscreen
print screen - export a screenshot to the current directory
escape - quit
You can move the mouse to maneuver the orientation of the hovercraft.
KNOWN BUGS
==========
It is normal that the hovercraft occasionally falls off the end of the
tunnel and cause a segfault. This will be fixed in a future release. This
will be rectified by actually making a closed tunnel rather than an
open-ended one. See the BUGS file for more bugs.
FEEDBACK
========
If you would like to contribute to this game (textures, models, sounds,
patches, bug reports, whatever), we'll gladly accept the help. Feel free to
email me any questions about the code: witten@torsion.org
See our web page at http://hover.sourceforge.net/ for Hover Carnage mailing
list subscription information.
---
Hover Carnage Team
hover.sourceforge.net