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Новые типы урона: холодом, огнем, электричеством и ядом.

apromix 2015-10-29

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removed /trunk/Sources/HoD(zgl)/Common
added /trunk/Sources/HoD(zgl)/Components
added /trunk/Sources/HoD(zgl)/Components/Bar.pas
added /trunk/Sources/HoD(zgl)/Components/TimeVars.pas
changed /trunk/Sources/HoD(zgl)/Controls/Button.pas
removed /trunk/Sources/HoD(zgl)/Entities/Bar.pas
changed /trunk/Sources/HoD(zgl)/Game/GlobalMap.pas
changed /trunk/Sources/HoD(zgl)/Game/Stat.pas
changed /trunk/Sources/HoD(zgl)/Game/Town.pas
changed /trunk/Sources/HoD(zgl)/Game/gm_creature.pas
changed /trunk/Sources/HoD(zgl)/Game/gm_generator.pas
changed /trunk/Sources/HoD(zgl)/Game/gm_item.pas
changed /trunk/Sources/HoD(zgl)/Game/gm_map.pas
changed /trunk/Sources/HoD(zgl)/Libraries/gm_engine.pas
changed /trunk/Sources/HoD(zgl)/Rendering/Belt.pas
changed /trunk/Sources/HoD(zgl)/Rendering/Digit.pas
changed /trunk/Sources/HoD(zgl)/Rendering/Effect.pas
changed /trunk/Sources/HoD(zgl)/Rendering/Hint.pas
changed /trunk/Sources/HoD(zgl)/Resources/gm_patterns.pas
changed /trunk/Sources/HoD(zgl)/Scenes/SceneAbout.pas
changed /trunk/Sources/HoD(zgl)/Scenes/SceneChar.pas
changed /trunk/Sources/HoD(zgl)/Scenes/SceneConfig.pas
changed /trunk/Sources/HoD(zgl)/Scenes/SceneFrame.pas
changed /trunk/Sources/HoD(zgl)/Scenes/SceneGame.pas
changed /trunk/Sources/HoD(zgl)/Scenes/SceneHelp.pas
/trunk/Sources/HoD(zgl)/Common
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/trunk/Sources/HoD(zgl)/Game/gm_generator.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Libraries/gm_engine.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Rendering/Belt.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Resources/gm_patterns.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Scenes/SceneAbout.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Scenes/SceneChar.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Scenes/SceneConfig.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Scenes/SceneFrame.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Scenes/SceneGame.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Scenes/SceneHelp.pas Diff Switch to side-by-side view
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