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Теперь материалы можно группировать в классы. Например, "ива", "дуб", "тис" - это класс "дерево" (wood). В материалах предметов можно прописывать как сами материалы, так и классы материалов.

apromix 2015-10-23

changed /trunk/Sources/HoD(zgl)/Game/gm_generator.pas
changed /trunk/Sources/HoD(zgl)/Resources/gm_patterns.pas
changed /trunk/Sources/HoD(zgl)/Utilities/Utils.pas
changed /trunk/mods/core/items/materials/iron.dat
changed /trunk/mods/core/items/materials/leather-hard.dat
changed /trunk/mods/core/items/materials/leather.dat
changed /trunk/mods/core/items/materials/skin-troll.dat
changed /trunk/mods/core/items/materials/wood-oak.dat
changed /trunk/mods/core/items/materials/wood-willow.dat
changed /trunk/mods/core/items/materials/wood-yew.dat
/trunk/Sources/HoD(zgl)/Game/gm_generator.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Resources/gm_patterns.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD(zgl)/Utilities/Utils.pas Diff Switch to side-by-side view
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