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Commit Date  
[r34] by bees@meta.ua

Added MineBox

2012-06-06 13:20:07 Tree
[r33] by phommmm@gmail.com

Added teleportation support, to first (the "hometown" handmade map) and back

2012-06-06 09:33:37 Tree
[r32] by bees@meta.ua

diabox bug fix

2012-06-05 08:24:42 Tree
[r31] by bees@meta.ua

New DiaBox dialog editor

2012-06-05 07:36:07 Tree
[r30] by phommmm@gmail.com

Main: Redone all tileindexes work - now all is based on mask which is created for a specific tileset individually.
Tilebox is improved - work with tilesets, its' masks and entities(multitiles sets used as brushes).
lots of fixes and adjustments for any types of maps and tilesets;
shot sound added

2012-05-31 10:46:11 Tree
[r29] by bees@meta.ua

:)

2012-05-25 20:59:43 Tree
[r28] by phommmm@gmail.com

Some work in maps-loading; Mobs are pursuing and attacking while hero on object (previously were not)

2012-05-25 11:17:44 Tree
[r27] by bees@meta.ua

improved ai - getshot reaction, inidividual agression; bugfixes

2012-05-24 17:38:56 Tree
[r26] by bees@meta.ua

remove richview component, bugfix

2012-05-24 15:13:42 Tree
[r25] by phommmm@gmail.com

Fix of my mistakes - now all features should be commited

2012-05-24 08:23:36 Tree
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