| Commit | Date | |
|---|---|---|
|
[r30]
by
phommmm@gmail.com
Main: Redone all tileindexes work - now all is based on mask which is created for a specific tileset individually. |
2012-05-31 10:46:11 | Tree |
| 2012-05-25 20:59:43 | Tree | |
|
[r28]
by
phommmm@gmail.com
Some work in maps-loading; Mobs are pursuing and attacking while hero on object (previously were not) |
2012-05-25 11:17:44 | Tree |
| 2012-05-24 17:38:56 | Tree | |
| 2012-05-24 15:13:42 | Tree | |
| 2012-05-24 08:23:36 | Tree | |
|
[r24]
by
phommmm@gmail.com
Main - walking monsters (with pathfind-hunting) and fighting with them; |
2012-05-22 11:09:58 | Tree |
|
[r23]
by
phommmm@gmail.com
Lots: main feature - loading and handling creatures data from ini; |
2012-05-21 09:12:40 | Tree |
| 2012-05-18 20:21:23 | Tree | |
| 2012-05-18 15:07:32 | Tree |