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Attempt to implement RandomSeeed in BeaRLib; KopMax buying; improvements in scenes

phommmm@gmail.com 2013-02-08

changed /trunk/BeaRLibMG.dll
changed /trunk/Sources/BeaRLibMG/BeaRLibMG.dpr
changed /trunk/Sources/BeaRLibMG/uBeaRLibMG.pas
changed /trunk/Sources/BeaRLibMG/uMapGenerator.pas
changed /trunk/Sources/HoD/Includes/uMap.pas
changed /trunk/Sources/HoD/Scenes/uInvScene.pas
changed /trunk/Sources/HoD/Scenes/uTradeScene.pas
/trunk/BeaRLibMG.dll
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/trunk/Sources/BeaRLibMG/BeaRLibMG.dpr Diff Switch to side-by-side view
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/trunk/Sources/BeaRLibMG/uBeaRLibMG.pas Diff Switch to side-by-side view
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/trunk/Sources/BeaRLibMG/uMapGenerator.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD/Includes/uMap.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD/Scenes/uInvScene.pas Diff Switch to side-by-side view
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/trunk/Sources/HoD/Scenes/uTradeScene.pas Diff Switch to side-by-side view
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