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From: <axl...@us...> - 2009-12-24 20:45:05
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Revision: 643
http://hgengine.svn.sourceforge.net/hgengine/?rev=643&view=rev
Author: axlecrusher
Date: 2009-12-24 20:44:59 +0000 (Thu, 24 Dec 2009)
Log Message:
-----------
fix default pass for particle emitter
Modified Paths:
--------------
Mercury2/Themes/default/File/scenegraph.xml
Mercury2/modules/ParticleEmitter.cpp
Modified: Mercury2/Themes/default/File/scenegraph.xml
===================================================================
--- Mercury2/Themes/default/File/scenegraph.xml 2009-12-24 20:34:24 UTC (rev 642)
+++ Mercury2/Themes/default/File/scenegraph.xml 2009-12-24 20:44:59 UTC (rev 643)
@@ -38,7 +38,7 @@
<node type="transformnode" scalex="0.1" scaley="0.1" scalez="0.1">
<asset type="shader" file="GRAPHIC:FireParticles"/>
<asset type="texture" file="GRAPHIC:flame.png"/>
- <node type="particleemitter" setPasses="7"/>
+ <node type="particleemitter"/>
</node>
</node>
<node type="transformnode" movx="1" fallback="lamprow.lamp" />
Modified: Mercury2/modules/ParticleEmitter.cpp
===================================================================
--- Mercury2/modules/ParticleEmitter.cpp 2009-12-24 20:34:24 UTC (rev 642)
+++ Mercury2/modules/ParticleEmitter.cpp 2009-12-24 20:44:59 UTC (rev 643)
@@ -124,6 +124,8 @@
m_particles(NULL), GenerateParticlesClbk(NULL),
m_bufferID(0), m_dirtyVBO(false)
{
+ m_iForcePasses = m_iForcePasses | (1<<15);
+ m_iForcePasses = m_iForcePasses | (1<<7);
Init();
}
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