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From: <axl...@us...> - 2009-12-24 18:11:11
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Revision: 638
http://hgengine.svn.sourceforge.net/hgengine/?rev=638&view=rev
Author: axlecrusher
Date: 2009-12-24 18:11:04 +0000 (Thu, 24 Dec 2009)
Log Message:
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update fire particles scene
Modified Paths:
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Mercury2/Themes/default/File/scenegraph.xml
Modified: Mercury2/Themes/default/File/scenegraph.xml
===================================================================
--- Mercury2/Themes/default/File/scenegraph.xml 2009-12-24 18:07:19 UTC (rev 637)
+++ Mercury2/Themes/default/File/scenegraph.xml 2009-12-24 18:11:04 UTC (rev 638)
@@ -35,14 +35,10 @@
<!-- <asset type="StateChanger" file="DepthWrite:0" />
state changer needs some work for proper on and off.
until then had code it for all particles -->
- <node type="particleemitter" texture="GRAPHIC:flame.png">
- <asset type="texture" file="GRAPHIC:flame.png"/>
+ <node type="transformnode" scalex="0.1" scaley="0.1" scalez="0.1">
<asset type="shader" file="GRAPHIC:FireParticles"/>
- <particle>
- <node type="transformnode" scalex="0.075" scaley="0.075" scalez="0.075" alphaPath="false">
- <asset type="quad"/>
- </node>
- </particle>
+ <asset type="texture" file="GRAPHIC:flame.png"/>
+ <node type="particleemitter"/>
</node>
</node>
<node type="transformnode" movx="1" fallback="lamprow.lamp" />
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