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From: <axl...@us...> - 2009-08-09 01:14:05
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Revision: 465
http://hgengine.svn.sourceforge.net/hgengine/?rev=465&view=rev
Author: axlecrusher
Date: 2009-08-09 01:13:57 +0000 (Sun, 09 Aug 2009)
Log Message:
-----------
update
Modified Paths:
--------------
Mercury2/src/Light.cpp
Modified: Mercury2/src/Light.cpp
===================================================================
--- Mercury2/src/Light.cpp 2009-08-08 23:20:38 UTC (rev 464)
+++ Mercury2/src/Light.cpp 2009-08-09 01:13:57 UTC (rev 465)
@@ -14,7 +14,7 @@
{
m_atten[0] = m_atten[1] = m_atten[2] = 0.0f;
m_color[0] = m_color[1] = m_color[2] = 1.0f;
- m_radius = 1.0f;
+ m_radius = 0.0f;
m_fullscreen = false;
}
@@ -113,7 +113,8 @@
glLoadMatrix( m_worldPosition );
if ( !m_boundingVolume ) return;
- m_shader->Render( this );
+ if ( m_shader.IsValid() )
+ m_shader->Render( this );
BoundingBox* bb = (BoundingBox*)m_boundingVolume;
// bb->Render();
@@ -153,8 +154,8 @@
else
bb->RenderFaces();
- m_shader->PostRender( this);
-
+ if ( m_shader.IsValid() )
+ m_shader->PostRender( this);
}
/****************************************************************************
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