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From: <axl...@us...> - 2009-08-05 00:45:07
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Revision: 455
http://hgengine.svn.sourceforge.net/hgengine/?rev=455&view=rev
Author: axlecrusher
Date: 2009-08-05 00:44:56 +0000 (Wed, 05 Aug 2009)
Log Message:
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deferred
Added Paths:
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Mercury2/Themes/default/File/scenegraphDeferred.xml
Added: Mercury2/Themes/default/File/scenegraphDeferred.xml
===================================================================
--- Mercury2/Themes/default/File/scenegraphDeferred.xml (rev 0)
+++ Mercury2/Themes/default/File/scenegraphDeferred.xml 2009-08-05 00:44:56 UTC (rev 455)
@@ -0,0 +1,48 @@
+<SceneGraph name="root">
+ <node type="viewport" fov="45" aspect="1.3333" near="0.01" far="100" name="vp">
+ <node type="cameranode" movx="0" movz="0" movy="0" rotx="0" roty="0" rotz="0" name="camera">
+ <node type="mercuryfbo" width="640" height="480" depth="true" tnum="2" name="screenFBO" usescreensize="true" colorbyte0="RGBA16F" colorbyte1="RGBA16F">
+ <asset type="shader" file="GRAPHIC:differedStep1"/>
+ <asset type="light" atten="10,0,0" fullscreen="true"/>
+<!-- <asset type="shader" file="GRAPHIC:test"/> -->
+ <node type="transformnode" rotx="-90" movz="-10" movx="0" movy="-5">
+ <asset type="texture" file="MODEL:map.png"/>
+ <asset type="hgmdlmodel" file="MODEL:map.hgmdl" />
+ </node>
+ <node type="mercurynode" name="lampForest" >
+ <node type="transformnode" movz="-5" movx="0" movy="0" name="lamprow" >
+ <node type="mercurynode" name="lamp">
+ <node type="transformnode" rotx="-90" >
+ <asset type="texture" file="MODEL:lamp.png"/>
+ <asset type="hgmdlmodel" file="MODEL:lampN.hgmdl" />
+ <asset type="light" atten="0.7,50,0.0" />
+ </node>
+ <node type="billboardnode" billboardaxis="0,1,0" spheremode="true" >
+ <node type="transformnode" roty="180" scalex="0.1" scaley="0.1" alphaPath="true">
+ <asset type="texture" file="GRAPHIC:flame.png"/>
+ <asset type="quad" />
+ </node>
+ </node>
+ </node>
+ <node type="transformnode" movx="1" fallback="lamprow.lamp" />
+ <node type="transformnode" movx="2" fallback="lamprow.lamp" />
+ <node type="transformnode" movx="3" fallback="lamprow.lamp" />
+ <node type="transformnode" movx="-1" fallback="lamprow.lamp" />
+ <node type="transformnode" movx="-2" fallback="lamprow.lamp" />
+ <node type="transformnode" movx="-3" fallback="lamprow.lamp" />
+ </node>
+ <node type="transformnode" movz="-6" fallback="lampForest.lamprow"/>
+ <node type="transformnode" movz="-7" fallback="lampForest.lamprow"/>
+ <node type="transformnode" movz="-8" fallback="lampForest.lamprow"/>
+ <node type="transformnode" movz="-9" fallback="lampForest.lamprow"/>
+ <node type="transformnode" movz="-4" fallback="lampForest.lamprow"/>
+ <node type="transformnode" movz="-3" fallback="lampForest.lamprow"/>
+ </node>
+ </node>
+ <asset type="texture" file="screenFBO_0" dynamic="true"/>
+ <asset type="texture" file="screenFBO_1" dynamic="true"/>
+ <asset type="shader" file="GRAPHIC:differedStep2"/>
+ <asset type="renderdifferedlights"/>
+ </node>
+ </node>
+</SceneGraph>
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