From: <axl...@us...> - 2009-06-14 02:05:15
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Revision: 319 http://hgengine.svn.sourceforge.net/hgengine/?rev=319&view=rev Author: axlecrusher Date: 2009-06-14 02:03:25 +0000 (Sun, 14 Jun 2009) Log Message: ----------- bug fixes Modified Paths: -------------- Mercury2/scenegraph.xml Mercury2/src/MercuryFBO.cpp Modified: Mercury2/scenegraph.xml =================================================================== --- Mercury2/scenegraph.xml 2009-06-14 01:54:48 UTC (rev 318) +++ Mercury2/scenegraph.xml 2009-06-14 02:03:25 UTC (rev 319) @@ -10,7 +10,7 @@ <asset type="texture" file="screenFBO" dynamic="true"/> <asset type="fullscreenquad"/> </node> - <node type="mercuryfbo" width="640" height="480" depth="false" tnum="1" name="screenFBO"> + <node type="mercuryfbo" width="640" height="480" depth="true" tnum="1" name="screenFBO"> <node type="transformnode" rotx="-90" movz="-10" movx="0" movy="-5"> <node type="renderablenode"> <asset type="texture" file="map.png"/> Modified: Mercury2/src/MercuryFBO.cpp =================================================================== --- Mercury2/src/MercuryFBO.cpp 2009-06-14 01:54:48 UTC (rev 318) +++ Mercury2/src/MercuryFBO.cpp 2009-06-14 02:03:25 UTC (rev 319) @@ -83,7 +83,7 @@ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushAttrib(GL_VIEWPORT_BIT); - glViewport(0,0,m_width, m_width); +// glViewport(0,0,m_width, m_width); RenderableNode::Render(matrix); } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |