From: <axl...@us...> - 2009-06-13 01:13:22
|
Revision: 314 http://hgengine.svn.sourceforge.net/hgengine/?rev=314&view=rev Author: axlecrusher Date: 2009-06-13 01:13:21 +0000 (Sat, 13 Jun 2009) Log Message: ----------- FBO Modified Paths: -------------- Mercury2/adv_set.c Mercury2/scenegraph.xml Modified: Mercury2/adv_set.c =================================================================== --- Mercury2/adv_set.c 2009-06-13 01:11:52 UTC (rev 313) +++ Mercury2/adv_set.c 2009-06-13 01:13:21 UTC (rev 314) @@ -11,7 +11,8 @@ src/HGMDLModel.cpp src/MercuryString.cpp src/MercuryCrash.c src/MercuryBacktrace.c \ src/MercuryFile.cpp src/MercuryTimer.cpp src/MercuryMessageManager.cpp src/MercuryVertex.cpp \ src/MercuryPlane.cpp src/BoundingBox.cpp src/Shader.cpp src/RenderGraph.cpp src/Frustum.cpp \ - src/Camera.cpp src/MercuryInput.cpp src/MQuaternion.cpp src/ModuleManager.cpp" + src/Camera.cpp src/MercuryInput.cpp src/MQuaternion.cpp src/ModuleManager.cpp src/MercuryFBO.cpp \ + src/RenderBuffer.cpp" SOURCES="$SOURCES src/MercuryFileDriverDirect.cpp src/MercuryFileDriverMem.cpp \ src/MercuryFileDriverPacked.cpp src/MercuryFileDriverZipped.cpp" Modified: Mercury2/scenegraph.xml =================================================================== --- Mercury2/scenegraph.xml 2009-06-13 01:11:52 UTC (rev 313) +++ Mercury2/scenegraph.xml 2009-06-13 01:13:21 UTC (rev 314) @@ -12,28 +12,31 @@ <asset type="hgmdlmodel" file="map.hgmdl" /> </node> </node> - <node type="renderablenode" name="lampForest"> - <asset type="texture" file="lamp.png"/> - <node type="transformnode" movz="-5" movx="0" movy="0" name="lamprow" > - <node type="transformnode" rotx="-90" name="lamp"> - <node type="billboardnode" billboardaxis="0,0,1" spheremode="true" > - <node type="renderablenode"> - <asset type="hgmdlmodel" file="lamp.hgmdl" /> + <node type="mercuryfbo" > + <asset type="renderbuffer" buffertype="texture" /> + <node type="renderablenode" name="lampForest"> + <asset type="texture" file="lamp.png"/> + <node type="transformnode" movz="-5" movx="0" movy="0" name="lamprow" > + <node type="transformnode" rotx="-90" name="lamp"> + <node type="billboardnode" billboardaxis="0,0,1" spheremode="true" > + <node type="renderablenode"> + <asset type="hgmdlmodel" file="lamp.hgmdl" /> + </node> </node> </node> + <node type="transformnode" movx="1" fallback="lampForest.lamprow.lamp" /> + <node type="transformnode" movx="2" fallback="lampForest.lamprow.lamp" /> + <node type="transformnode" movx="3" fallback="lampForest.lamprow.lamp" /> + <node type="transformnode" movx="-1" fallback="lampForest.lamprow.lamp" /> + <node type="transformnode" movx="-2" fallback="lampForest.lamprow.lamp" /> + <node type="transformnode" movx="-3" fallback="lampForest.lamprow.lamp" /> </node> - <node type="transformnode" movx="1" fallback="lampForest.lamprow.lamp" /> - <node type="transformnode" movx="2" fallback="lampForest.lamprow.lamp" /> - <node type="transformnode" movx="3" fallback="lampForest.lamprow.lamp" /> - <node type="transformnode" movx="-1" fallback="lampForest.lamprow.lamp" /> - <node type="transformnode" movx="-2" fallback="lampForest.lamprow.lamp" /> - <node type="transformnode" movx="-3" fallback="lampForest.lamprow.lamp" /> + <node type="transformnode" movz="-6" fallback="lampForest.lamprow"/> + <node type="transformnode" movz="-7" fallback="lampForest.lamprow"/> + <node type="transformnode" movz="-8" fallback="lampForest.lamprow"/> + <node type="transformnode" movz="-9" fallback="lampForest.lamprow"/> + <node type="transformnode" movz="-4" fallback="lampForest.lamprow"/> + <node type="transformnode" movz="-3" fallback="lampForest.lamprow"/> </node> - <node type="transformnode" movz="-6" fallback="lampForest.lamprow"/> - <node type="transformnode" movz="-7" fallback="lampForest.lamprow"/> - <node type="transformnode" movz="-8" fallback="lampForest.lamprow"/> - <node type="transformnode" movz="-9" fallback="lampForest.lamprow"/> - <node type="transformnode" movz="-4" fallback="lampForest.lamprow"/> - <node type="transformnode" movz="-3" fallback="lampForest.lamprow"/> </node> </SceneGraph> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |