CharacterSheetGUI.asc is filled with a lot of duplicate code that needs to be cleaned up, at the same time the the entire script can get a quality check.
I already did some work on this, but it was removed from the master build, don't know if this was intentional.
I'll look into the missing code. As far as I know, everything you've submitted should be in the master.
It was, and now it is not https://sourceforge.net/p/hero6/hero6/ci/8f00b5c573e222f1cc483f6f0f67af50680d0bb3/
Problem solved. When I pushed the new Difficulty Slider, I also pushed the old CharacterSheetGUI.asc accidentally. I've reverted the file. Sorry if I delayed you at all.
This could become even more neat if anyone figure out how to reference the actual stats of the HeroData struct as a input argument.
There's a pretty complex work around that might help with that; however, at 100+ lines of code, it's not very practical.
http://www.adventuregamestudio.co.uk/wiki/Referencing_custom_struct_types