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#31 {Bug} Cursor. It DIES.

Room Scripts
fixed
nobody
2014-05-09
2014-04-26
No
  • Press sneak without sneak skill.
  • Resting.
  • Check time (Moved to separate ticket, #32. -RK)

Discussion

  • Robert Kety

    Robert Kety - 2014-04-26

    So we need to disable the GUI option for sneak when the Hero lacks any points in the sneak skill.

    What needs to be completed for resting? I believe it's already implemented.

    The time system definitely needs work. Let's separate this into multiple tickets.

     
  • Robert Kety

    Robert Kety - 2014-04-26
    • labels: --> GUI, Scripting, Bugs
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -1,3 +1,3 @@
    
      - Press sneak without sneak skill.
      - Resting.
    - - Check time
    + - Check time (Moved to separate ticket -RK)
    
     
  • Robert Kety

    Robert Kety - 2014-04-26
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -1,3 +1,3 @@
    
      - Press sneak without sneak skill.
      - Resting.
    - - Check time (Moved to separate ticket -RK)
    + - Check time (Moved to separate ticket, #32. -RK)
    
     
  • Per Olav Flaten

    Per Olav Flaten - 2014-04-26

    Do no disable the GUI option for sneak, it works fine as it is. But the cursor doesn't reset as it should after failing to sneak.

    Same for resting, it works fine, kind of, but the cursor doesn't reset after the Resting GUI dialog has closed.

    Same for checking time, a window opens up, cursor changes, but it doesn't reset the cursor back when the window closes.

    All of these problems can be bypassed by having the user change the cursor manually. But that's not nice at all.

     
    • Robert Kety

      Robert Kety - 2014-04-26

      I agree, not nice at all. I believe I've already corrected a similar issue when using the flame dart spell.

       
  • Per Olav Flaten

    Per Olav Flaten - 2014-05-07

    Fixed, fixed and fixed, if the next merge looks good, close this ticket

     
  • Robert Kety

    Robert Kety - 2014-05-09
    • status: open --> fixed
     

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