This script command works almost exactly like [Initnpctimer], however
calling this method does not reset the timer for the NPC. When called, it will
resume the timer if it has been stopped using [Stopnpctimer], and it will
not reset the NPC timer tick to 0.
Start or stop an NPC timer using menus.
Switch
{
[Case] 1:
startnpctimer;
[End];
case 2:
stopnpctimer;
end;
}
[OnTimer]60000:
[Announce] "This will only ever be called once.", bc_all|bc_npc;
end;
Wiki: Announce
Wiki: Case
Wiki: End
Wiki: Initnpctimer
Wiki: OnTimer
Wiki: Startnpctimer
Wiki: Stopnpctimer
Wiki: Timers (Scripting)