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This script command is one out of a set of commands and functions that create
and manage an NPC-based timer. Specifically, 'getnpctimer' provides the timer
information. See [#Parameters] below for the type of information returned.
The NPC name may be omitted, in which case the calling NPC is used as target.
Its parameter defines what type to return:
0 - Will return the current tick count of the timer.
1 - Will return 1 if there are remaining "OnTimer<ticks>:" labels in the
specified NPC waiting for execution.
2 - Will return the number of times the timer has triggered and will trigger
an "OnTimer<tick>:" label in the specified NPC.
[Mes] "[Man]";
mes "I have been waiting "+(getnpctimer(0)/1000)+" seconds for you";
// we divide the timer returned by 1000 cause it will be displayed in
// milliseconds otherwise
[Close];