<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Getinventorylist</title><link>https://sourceforge.net/p/hercules/wiki/Getinventorylist/</link><description>Recent changes to Getinventorylist</description><atom:link href="https://sourceforge.net/p/hercules/wiki/Getinventorylist/feed" rel="self"/><language>en</language><lastBuildDate>Mon, 20 Feb 2023 05:01:32 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/hercules/wiki/Getinventorylist/feed" rel="self" type="application/rss+xml"/><item><title>Getinventorylist modified by Brynner</title><link>https://sourceforge.net/p/hercules/wiki/Getinventorylist/</link><description>&lt;div class="markdown_content"&gt;&lt;h2 id="syntax"&gt;Syntax&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a class="alink" href="/p/hercules/wiki/Getinventorylist/"&gt;[Getinventorylist]&lt;/a&gt;; &lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="description"&gt;Description&lt;/h2&gt;
&lt;p&gt;This command sets a bunch of arrays with a complete list of whatever the&lt;br/&gt;
invoking character has in its inventory, including all the data needed to&lt;br/&gt;
recreate these items perfectly if they are destroyed. Here's what you get:&lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="nv"&gt;@inventorylist_id&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;array&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;of&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;item&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;ids&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_amount&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;their&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;corresponding&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;item&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;amounts&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_equip&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;     &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;whether&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;the&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;item&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;is&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;equipped&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="ow"&gt;or&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="ow"&gt;not&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_refine&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;for&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;how&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;much&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;it&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;is&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;refined&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_identify&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;  &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;whether&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;it&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;is&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;identified&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_attribute&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;whether&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;it&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;is&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;broken&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_card1&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;     &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;These&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;four&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;arrays&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;contain&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;card&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;data&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;for&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;the&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_card2&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;       &lt;/span&gt;&lt;span class="n"&gt;items&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;These&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;data&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;slots&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;are&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;also&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;used&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;to&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;store&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_card3&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;       &lt;/span&gt;&lt;span class="k"&gt;names&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;inscribed&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;on&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;the&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;items&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;so&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;you&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;can&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_card4&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;       &lt;/span&gt;&lt;span class="n"&gt;explicitly&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;check&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;the&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;character&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;owns&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;an&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;item&lt;/span&gt;
&lt;span class="w"&gt;                             &lt;/span&gt;&lt;span class="n"&gt;made&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;by&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;a&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;specific&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;craftsman&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_expire&lt;/span&gt;&lt;span class="err"&gt;[]&lt;/span&gt;&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;expire&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nc"&gt;time&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Unix&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nc"&gt;time&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;stamp&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;means&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;never&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;
&lt;span class="w"&gt;                             &lt;/span&gt;&lt;span class="n"&gt;expires&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_count&lt;/span&gt;&lt;span class="w"&gt;       &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;the&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;number&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;of&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;items&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="ow"&gt;in&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;these&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;lists&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;span class="nv"&gt;@inventorylist_bound&lt;/span&gt;&lt;span class="w"&gt;       &lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;whether&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;it&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;is&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;an&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;account&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;bounded&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;item&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="ow"&gt;or&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="ow"&gt;not&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;This could be handy to save/restore a character's inventory, since no other&lt;br/&gt;
command returns such a complete set of data, and could also be the only way to&lt;br/&gt;
correctly handle an NPC trader for carded and named items who could resell&lt;br/&gt;
them - since NPC objects cannot own items, so they have to store item data in&lt;br/&gt;
variables and recreate the items.&lt;/p&gt;
&lt;p&gt;Notice that the variables this command generates are all temporary, attached&lt;br/&gt;
to the character, and integer.&lt;/p&gt;
&lt;p&gt;Be sure to use @inventorylist_count to go through these arrays, and not&lt;br/&gt;
&lt;a class="alink" href="/p/hercules/wiki/Getarraysize/"&gt;[Getarraysize]&lt;/a&gt;, because the arrays are not automatically cleared between&lt;br/&gt;
runs of &lt;a class="alink" href="/p/hercules/wiki/Getinventorylist/"&gt;[Getinventorylist]&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id="example"&gt;Example&lt;/h2&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;visit npc/custom.itembind.txt
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;&lt;span&gt;[Category:Script Command]&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brynner</dc:creator><pubDate>Mon, 20 Feb 2023 05:01:32 -0000</pubDate><guid>https://sourceforge.nete8622c2dcb42daa25d7ad59bad1e7c4757030dfc</guid></item></channel></rss>