#27 When you die...


Let's add in a post-death question that asks the user
whether they wish to be put to the menu or
disconnected from the mud that asks for a "menu yes"
or "disconnect" answer, that must be typed out.

You have died! Do you wish to be returned to the
menu, or disconnected from the mud? Please
answer "menu yes" or "disconnect":


  • Gavin Hurlbut

    Gavin Hurlbut - 2004-06-30

    Logged In: YES

    Please explain why this is desirable. I don't understand
    what's wrong with the way it is now.

  • rick peplinski

    rick peplinski - 2004-07-05

    Logged In: YES

    This is desirable because for better or worse, this codebase
    uses numbers 0-9 for aliases and uses numbers for the menu
    choices. When people are playing, and dying, they tend to
    panic and pretype things. There are very few players who
    don't use the numbers 0-5 as an alias for something, it's just
    natural. If you have pretyped 0,1,2,3,4, or 5 and then die,
    you go through the menu choices of whatever you pretyped.
    It could enter you into the game because you used 1, or it
    could enter a new description, or a new password, etc. It
    would be nice to try to alleviate this problem, and to allow
    the player to know exactly what happened when they do die.
    Is it a bug? No. Does that mean it doesn't need attention?

  • Gavin Hurlbut

    Gavin Hurlbut - 2004-07-05

    Logged In: YES

    Right. I hadn't thought of the aliases thing. We will need
    to resolve it one way or the other, and I think your
    proposal makes sense.

  • Alec

    Alec - 2004-07-12

    Logged In: YES

    Heh, for example...I witnessed Onej die with a few aliases in
    his buffer. When he logged on he did not have the correct
    password. Going back he realized that he had inadvertently
    chosen "Change Password", followed by the number 1 for a
    heal alias or something. I laughed...of course after he realized
    what had happened and fixxed it...hehe


Log in to post a comment.

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

No, thanks