Psi: Inertial Barrier, Meditate, Regen, etc

Ideas
2004-02-23
2004-02-23
  • rick peplinski

    rick peplinski - 2004-02-23

    Sketched up a few more psi improvements.  It might be nice to place the psi-based document that Banon had floating around on the forum as well.

    Inertial Barrier: Repulse missile weapons (send back to firer?  It would make drow city at least fun to wander around in :-) )  Call it 25 mana for 5 ticks (it's a fairly specialized ability)

    Meditate: Let's up the amount of mana regenned by this, it is a ridiculously low amount for a special skill.

    Regeneration: Psis can regain hp and move at the same pace as trolls.  If the mud was more populated, movement for a psi probably wouldn't be an issue, but...  Call it 5 ticks for 50 mana.

    Teleport Trigger: Not sure about this one (btw, why have psi teleport and esp been removed from practice list?) but what about a high mana, short duration ability that when you hit the "wimpy" stage, it automatically teleports you away?  I'm thinking like 60 mana for 3 ticks.  Might be a nice sort of thing to have on when you are walking into an unknown fight.

    Psychic Blade: Make a timed blade that does reasonable damage, and will draw mana away from victims.  Make it cost bigtime mana, (like 200 mana) and lasts a fairly decent time.

     
    • rick peplinski

      rick peplinski - 2004-02-23

      One more I forgot...

      Doorway Other:  say for 50 mana you can doorway somebody else to a target.

       

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