Many Arduino tutorials use global variables without really telling why. And since there's no explanation, those snippets contribute to spreading bad coding practices. Here's one of them.
Let's first set the context: since Harduino is a project mostly related to the 8-bit AVR architecture, this article focuses on the latter, mostly. However the generalizations mentioned here do apply to any other — and not limited to 8-bit — architecture although the reader should be wise enough to assess to what extent. The wary developer might argue this is mitigated by compiler optimizations, which could, in some circumstances, make the use of global variables completely irrelevant. However one should understand the consequences of using global variables prior to relying upon optimizations to alleviate them.
So comes the question: why is it that important to not use global variables and why should I care?
The answer is simple: using RAM (mind stack is RAM) on AVR microcontrollers generally is a costly operation as it takes at least 3 instructions to update a variable, i.e.
Instead, only one is required when only registers are involved. Here's for instance how an instruction such as a1++
could look like — let's say a1 is a 16-bit integer:
80 91 02 01 lds r24, 0x0102 ; 0x<a1> 90 91 03 01 lds r25, 0x0103 ; 0x<a1+0x1> 01 96 adiw r24, 0x01 ; 1 90 93 03 01 sts 0x0103, r25 ; 0x<a1+0x1> 80 93 02 01 sts 0x0102, r24 ; 0x<a1>
First the variable is loaded in a register pair, r24
and r25
, then incremented and stored back into RAM. Note that it takes only one instruction to increment the register pair. Also note that it takes as many assembly instructions to load/store a variable as the variable size in bytes on an 8-bit architecture such as found on an Arduino Uno/Nano (ATmega328) Micro (ATmega32U4) and many others.
It is therefore important to minimize, as much as possible, the opportunities to let the compiler resort to RAM storage. How? Using local variables. This might sound counter intuitive as one may object that local variables are placed in the stack, right?
Well, not always.
8-bit AVR microcontrollers have 32 registers. That in and on itself greatly helps reduce RAM usage by using registers instead of the stack for local variables... provided the compiler does a decent job enough at optimizing the compiled code, of course.
If you have only global variables, your program might be at least 3 times slower to access those variables. And if you have too many local variables, the compiler will be forced to use the stack instead of registers, which can be even more costly than a mere variable located in RAM. Here's for instance how a stack frame is implemented on the AVR platform:
cd b7 in r28, SPL ; Load SP's LSB de b7 in r29, SPH ; ... then the MSB a5 97 sbiw r28, 0x24 ; Make room for 36 bytes 0f b6 in r0, SREG ; We'll need that to restore the f8 94 cli ; previous interrupt flag state de bf out SPH, r29 ; Put back SP's new MSB 0f be out SREG, r0 ; ... oh and restore interrupt flags cd bf out SPL, r28 ; Now put back SP's LSB
... for a total of 8 instructions! Fortunately compilers are smart. Here's how avr-gcc
makes room for 2 bytes:
00 d0 rcall .+0 ; SP <-- SP-2
So what?
One of the benefits of local variables is you're telling the compiler that the related storage space is disposable and it's not required to dedicate registers to those values. And since AVR has a lot of registers, that makes a lot of opportunities to use them instead of the stack. As a consequence, your program runs faster and is less resource hungry, which is critical on a microcontroller that only has two thousand bytes of RAM for you to play with (see the ATmega328 documentation).
Here's a couple of hints.
const
if they don't change in their scope (the above makes it easier).These will be discussed in upcoming articles.