(Feature Request):
The default action during non-combat if clicking on a hex-space with a container is to open the container, but why is this the default action also during combat rounds where a container cannot be emptied anyways (or is this a bug?)?
So, imho, the default action during combat if clicking on a hex-space with a container is to move there, this would save tons of pop-ups and the silly necessity to have to close them, and other-click on the hex-space to finally move there.
Update: If the enemy one is attacking dies and leaves an item container in its hex-space, and one was a button-masher, one may end up moving into that hex-space; however, one would anyways if the enemy died and did not leave a item container (bag of stuff) with excessive clicking on the enemy hex-space.
Diff:
The way things are set up this would actually be rather difficult to fix, but I agree your way makes more sense. Will think about it.
Same goes for open doors. Had some problems
not relying on the default action with them.
Maybe there shouldn't be any defaults while in combat.
(open the context menu on left click, too ?)
Thanks for asking, i would definitely prefer the default to be 'Move" while in combat because of several reasons: i have no mouse (carpal), game play, flow, speed of combat.
Or maybe to be actually able to grab the loot and run off/away while in combat.
Some of the simple things are not so simple!
Done in r1791
Awesome! Will try new rev. =)