From: Ulrich G. <za...@ya...> - 2002-03-13 19:07:19
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--- BFGalbraith <bga...@kr...> wrote: > Hey all, > > How did we get the last enemy in the "New School H&S Gym Level" to have more > health than the others? Was this in the code? If so, how? This is very easy to do (assuming you are using QuArK to design your levels) simply add a specific to your monster_player called "health". As a point of reference the first three monster_players in the "gym" level have a health of 60, the "boss" has a health of 80, and the player's default health is 100. > -BFGalbraith > Hack and Slash Project Manager > BFG...@pl... > > Here's what's up: > www.planetquake.com/gg > > > _______________________________________________ > Hack-and-slash-code mailing list > Hac...@li... > https://lists.sourceforge.net/lists/listinfo/hack-and-slash-code ===== Later, Ulrich Galbraith Zancrus ICQ: 3093981 "Let's check out the h4x0r box!" - Kevin Gent __________________________________________________ Do You Yahoo!? Try FREE Yahoo! Mail - the world's greatest free email! http://mail.yahoo.com/ |