--- BFGalbraith <bga...@kr...> wrote:
> Hey all,
>
> How did we get the last enemy in the "New School H&S Gym Level" to have more
> health than the others? Was this in the code? If so, how?
This is very easy to do (assuming you are using QuArK to design your levels) simply add a specific
to your monster_player called "health". As a point of reference the first three monster_players
in the "gym" level have a health of 60, the "boss" has a health of 80, and the player's default
health is 100.
> -BFGalbraith
> Hack and Slash Project Manager
> BFG...@pl...
>
> Here's what's up:
> www.planetquake.com/gg
>
>
> _______________________________________________
> Hack-and-slash-code mailing list
> Hac...@li...
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=====
Later,
Ulrich Galbraith
Zancrus
ICQ: 3093981
"Let's check out the h4x0r box!" - Kevin Gent
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