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h34dl3ss

History:

As mentioned in the [Home] section h34dl3ss certainly did not start out with this in mind. The development of this project wasn't even an idea, it really all began out of the means to an end for my self and the headless server instances I run and experiment with. Originally just a folder that had a bunch of random bash scripts and snippets to make my life easier in all the things I ran... from there it kind of spawned into a bash script, and than a more NCURSES style script utilizing the Dialog function. Eventually from there I stumbled across YAD as I was expanding and putting more effort into my initial work. The idea for me from the start was more of a rapid quick launch menu system with all my launch options hardwired into it and just - click, click, click, click and bam 10 dedicated Sven Co-op server instances running no problem. Certainly made those times of server maintenance or restarts much less dreadful knowing that upon reboot it was only a matter of a couple quick clicks and everything was back online.

That being said, it has since evolved into something more and something I thought could be of use to others that probably found themselves in similar situations of frustration running dedicated servers or services. This is the first public release of this project and the "lite" version, in the sense it is scaled down to each section having the slots for one dedicated sever instance option and one quick launch option. The "expanded" version will follow with more expansion available for multiple dedicated server slots for each game. Initially that was the idea for the launch of this project but then I considered that perhaps not everyone has a dedicated box or ambitions of running a dedicated cluster of game servers on Linux. So all that to lead us to here - the release of version 2.5

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